(svn r3696) Add functions to turn a tile into a normal rail tile/depot/waypoint. This is just a tiny step, the rail code needs way more love and caring

This commit is contained in:
tron
2006-03-01 08:56:38 +00:00
parent 6c1576143b
commit b404072ccc
4 changed files with 71 additions and 29 deletions

View File

@@ -8,6 +8,7 @@
#include "gfx.h"
#include "map.h"
#include "order.h"
#include "rail_map.h"
#include "saveload.h"
#include "station.h"
#include "tile.h"
@@ -174,15 +175,19 @@ int32 CmdBuildTrainWaypoint(int x, int y, uint32 flags, uint32 p1, uint32 p2)
TileIndex tile = TileVirtXY(x, y);
Waypoint *wp;
uint tileh;
uint dir;
Axis axis;
SET_EXPENSES_TYPE(EXPENSES_CONSTRUCTION);
/* if custom gfx are used, make sure it is within bounds */
if (p1 >= GetNumCustomStations(STAT_CLASS_WAYP)) return CMD_ERROR;
if (!IsTileType(tile, MP_RAILWAY) || ((dir = 0, _m[tile].m5 != 1) && (dir = 1, _m[tile].m5 != 2)))
if (!IsTileType(tile, MP_RAILWAY) || (
(axis = AXIS_X, _m[tile].m5 != TRACK_BIT_DIAG1) &&
(axis = AXIS_Y, _m[tile].m5 != TRACK_BIT_DIAG2)
)) {
return_cmd_error(STR_1005_NO_SUITABLE_RAILROAD_TRACK);
}
if (!CheckTileOwnership(tile))
return CMD_ERROR;
@@ -191,7 +196,7 @@ int32 CmdBuildTrainWaypoint(int x, int y, uint32 flags, uint32 p1, uint32 p2)
tileh = GetTileSlope(tile, NULL);
if (tileh != 0) {
if (!_patches.build_on_slopes || IsSteepTileh(tileh) || !(tileh & (0x3 << dir)) || !(tileh & ~(0x3 << dir)))
if (!_patches.build_on_slopes || IsSteepTileh(tileh) || !(tileh & (0x3 << axis)) || !(tileh & ~(0x3 << axis)))
return_cmd_error(STR_0007_FLAT_LAND_REQUIRED);
}
@@ -208,7 +213,8 @@ int32 CmdBuildTrainWaypoint(int x, int y, uint32 flags, uint32 p1, uint32 p2)
if (flags & DC_EXEC) {
const StationSpec *spec = NULL;
ModifyTile(tile, MP_MAP2 | MP_MAP5, wp->index, RAIL_TYPE_WAYPOINT | dir);
MakeRailWaypoint(tile, GetTileOwner(tile), axis, GB(_m[tile].m3, 0, 4), wp->index);
MarkTileDirtyByTile(tile);
if (GB(p1, 0, 8) < GetNumCustomStations(STAT_CLASS_WAYP))
spec = GetCustomStation(STAT_CLASS_WAYP, GB(p1, 0, 8));
@@ -294,9 +300,8 @@ int32 RemoveTrainWaypoint(TileIndex tile, uint32 flags, bool justremove)
RedrawWaypointSign(wp);
if (justremove) {
ModifyTile(tile, MP_MAP2_CLEAR | MP_MAP5, 1<<direction);
CLRBIT(_m[tile].m3, 4);
_m[tile].m4 = 0;
MakeRailNormal(tile, GetTileOwner(tile), GetRailWaypointBits(tile), GB(_m[tile].m3, 0, 4));
MarkTileDirtyByTile(tile);
} else {
DoClearSquare(tile);
SetSignalsOnBothDir(tile, direction);