Codechange: Switch to explicit wide strings
This commit is contained in:
@@ -150,7 +150,7 @@ static uint32 CalcCRC(byte *data, uint size, uint32 crc)
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return crc;
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}
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static void GetFileInfo(DebugFileInfo *dfi, const TCHAR *filename)
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static void GetFileInfo(DebugFileInfo *dfi, const wchar_t *filename)
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{
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HANDLE file;
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memset(dfi, 0, sizeof(*dfi));
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@@ -183,7 +183,7 @@ static void GetFileInfo(DebugFileInfo *dfi, const TCHAR *filename)
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static char *PrintModuleInfo(char *output, const char *last, HMODULE mod)
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{
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TCHAR buffer[MAX_PATH];
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wchar_t buffer[MAX_PATH];
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DebugFileInfo dfi;
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GetModuleFileName(mod, buffer, MAX_PATH);
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@@ -491,7 +491,7 @@ char *CrashLogWindows::AppendDecodedStacktrace(char *buffer, const char *last) c
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/* virtual */ int CrashLogWindows::WriteCrashDump(char *filename, const char *filename_last) const
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{
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int ret = 0;
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HMODULE dbghelp = LoadLibrary(_T("dbghelp.dll"));
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HMODULE dbghelp = LoadLibrary(L"dbghelp.dll");
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if (dbghelp != nullptr) {
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typedef BOOL (WINAPI *MiniDumpWriteDump_t)(HANDLE, DWORD, HANDLE,
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MINIDUMP_TYPE,
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@@ -553,19 +553,19 @@ static LONG WINAPI ExceptionHandler(EXCEPTION_POINTERS *ep)
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}
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if (GamelogTestEmergency()) {
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static const TCHAR _emergency_crash[] =
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_T("A serious fault condition occurred in the game. The game will shut down.\n")
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_T("As you loaded an emergency savegame no crash information will be generated.\n");
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MessageBox(nullptr, _emergency_crash, _T("Fatal Application Failure"), MB_ICONERROR);
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static const wchar_t _emergency_crash[] =
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L"A serious fault condition occurred in the game. The game will shut down.\n"
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L"As you loaded an emergency savegame no crash information will be generated.\n";
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MessageBox(nullptr, _emergency_crash, L"Fatal Application Failure", MB_ICONERROR);
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ExitProcess(3);
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}
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if (SaveloadCrashWithMissingNewGRFs()) {
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static const TCHAR _saveload_crash[] =
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_T("A serious fault condition occurred in the game. The game will shut down.\n")
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_T("As you loaded an savegame for which you do not have the required NewGRFs\n")
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_T("no crash information will be generated.\n");
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MessageBox(nullptr, _saveload_crash, _T("Fatal Application Failure"), MB_ICONERROR);
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static const wchar_t _saveload_crash[] =
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L"A serious fault condition occurred in the game. The game will shut down.\n"
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L"As you loaded an savegame for which you do not have the required NewGRFs\n"
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L"no crash information will be generated.\n";
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MessageBox(nullptr, _saveload_crash, L"Fatal Application Failure", MB_ICONERROR);
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ExitProcess(3);
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}
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@@ -641,20 +641,20 @@ static void CDECL CustomAbort(int signal)
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static bool _expanded;
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static const TCHAR _crash_desc[] =
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_T("A serious fault condition occurred in the game. The game will shut down.\n")
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_T("Please send the crash information and the crash.dmp file (if any) to the developers.\n")
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_T("This will greatly help debugging. The correct place to do this is https://github.com/OpenTTD/OpenTTD/issues. ")
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_T("The information contained in the report is displayed below.\n")
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_T("Press \"Emergency save\" to attempt saving the game. Generated file(s):\n")
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_T("%s");
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static const wchar_t _crash_desc[] =
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L"A serious fault condition occurred in the game. The game will shut down.\n"
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L"Please send the crash information and the crash.dmp file (if any) to the developers.\n"
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L"This will greatly help debugging. The correct place to do this is https://github.com/OpenTTD/OpenTTD/issues. "
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L"The information contained in the report is displayed below.\n"
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L"Press \"Emergency save\" to attempt saving the game. Generated file(s):\n"
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L"%s";
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static const TCHAR _save_succeeded[] =
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_T("Emergency save succeeded.\nIts location is '%s'.\n")
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_T("Be aware that critical parts of the internal game state may have become ")
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_T("corrupted. The saved game is not guaranteed to work.");
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static const wchar_t _save_succeeded[] =
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L"Emergency save succeeded.\nIts location is '%s'.\n"
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L"Be aware that critical parts of the internal game state may have become "
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L"corrupted. The saved game is not guaranteed to work.";
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static const TCHAR * const _expand_texts[] = {_T("S&how report >>"), _T("&Hide report <<") };
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static const wchar_t * const _expand_texts[] = {L"S&how report >>", L"&Hide report <<" };
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static void SetWndSize(HWND wnd, int mode)
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{
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@@ -677,17 +677,13 @@ static void SetWndSize(HWND wnd, int mode)
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}
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}
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/* When TCHAR is char, then _sntprintf becomes snprintf. When TCHAR is wchar it doesn't. Likewise for strcat. */
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#undef snprintf
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#undef strcat
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static INT_PTR CALLBACK CrashDialogFunc(HWND wnd, UINT msg, WPARAM wParam, LPARAM lParam)
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{
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switch (msg) {
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case WM_INITDIALOG: {
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/* We need to put the crash-log in a separate buffer because the default
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* buffer in MB_TO_WIDE is not large enough (512 chars) */
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TCHAR crash_msgW[lengthof(CrashLogWindows::current->crashlog)];
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* buffer in OTTD2FS is not large enough (512 chars) */
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wchar_t crash_msgW[lengthof(CrashLogWindows::current->crashlog)];
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/* Convert unix -> dos newlines because the edit box only supports that properly :( */
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const char *unix_nl = CrashLogWindows::current->crashlog;
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char dos_nl[lengthof(CrashLogWindows::current->crashlog)];
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@@ -700,20 +696,20 @@ static INT_PTR CALLBACK CrashDialogFunc(HWND wnd, UINT msg, WPARAM wParam, LPARA
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*p = '\0';
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/* Add path to crash.log and crash.dmp (if any) to the crash window text */
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size_t len = _tcslen(_crash_desc) + 2;
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len += _tcslen(OTTD2FS(CrashLogWindows::current->crashlog_filename)) + 2;
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len += _tcslen(OTTD2FS(CrashLogWindows::current->crashdump_filename)) + 2;
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len += _tcslen(OTTD2FS(CrashLogWindows::current->screenshot_filename)) + 1;
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size_t len = wcslen(_crash_desc) + 2;
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len += wcslen(OTTD2FS(CrashLogWindows::current->crashlog_filename)) + 2;
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len += wcslen(OTTD2FS(CrashLogWindows::current->crashdump_filename)) + 2;
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len += wcslen(OTTD2FS(CrashLogWindows::current->screenshot_filename)) + 1;
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TCHAR *text = AllocaM(TCHAR, len);
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_sntprintf(text, len, _crash_desc, OTTD2FS(CrashLogWindows::current->crashlog_filename));
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if (OTTD2FS(CrashLogWindows::current->crashdump_filename)[0] != _T('\0')) {
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_tcscat(text, _T("\n"));
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_tcscat(text, OTTD2FS(CrashLogWindows::current->crashdump_filename));
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wchar_t *text = AllocaM(wchar_t, len);
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_snwprintf(text, len, _crash_desc, OTTD2FS(CrashLogWindows::current->crashlog_filename));
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if (OTTD2FS(CrashLogWindows::current->crashdump_filename)[0] != L'\0') {
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wcscat(text, L"\n");
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wcscat(text, OTTD2FS(CrashLogWindows::current->crashdump_filename));
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}
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if (OTTD2FS(CrashLogWindows::current->screenshot_filename)[0] != _T('\0')) {
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_tcscat(text, _T("\n"));
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_tcscat(text, OTTD2FS(CrashLogWindows::current->screenshot_filename));
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if (OTTD2FS(CrashLogWindows::current->screenshot_filename)[0] != L'\0') {
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wcscat(text, L"\n");
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wcscat(text, OTTD2FS(CrashLogWindows::current->screenshot_filename));
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}
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SetDlgItemText(wnd, 10, text);
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@@ -729,12 +725,12 @@ static INT_PTR CALLBACK CrashDialogFunc(HWND wnd, UINT msg, WPARAM wParam, LPARA
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case 13: // Emergency save
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char filename[MAX_PATH];
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if (CrashLogWindows::current->WriteSavegame(filename, lastof(filename))) {
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size_t len = _tcslen(_save_succeeded) + _tcslen(OTTD2FS(filename)) + 1;
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TCHAR *text = AllocaM(TCHAR, len);
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_sntprintf(text, len, _save_succeeded, OTTD2FS(filename));
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MessageBox(wnd, text, _T("Save successful"), MB_ICONINFORMATION);
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size_t len = wcslen(_save_succeeded) + wcslen(OTTD2FS(filename)) + 1;
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wchar_t *text = AllocaM(wchar_t, len);
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_snwprintf(text, len, _save_succeeded, OTTD2FS(filename));
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MessageBox(wnd, text, L"Save successful", MB_ICONINFORMATION);
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} else {
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MessageBox(wnd, _T("Save failed"), _T("Save failed"), MB_ICONINFORMATION);
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MessageBox(wnd, L"Save failed", L"Save failed", MB_ICONINFORMATION);
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}
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break;
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case 15: // Expand window to show crash-message
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