(svn r1407) -Codechange: changed a lot around _stations, _vehicles, _towns and _industries

(in prepare of dynamic arrays):
  - DEREF_XXX is changed into GetXXX
  - All direct call are directed via GetXXX
  - struct Industry has now an index-field
  - ENUM'd some stuff
  - Replaced home built loops with FOR_ALL_XXX
  - Added _stations_size, _vehicles_size, ... which gives the length of the
    array (which will be dynamic in the near future)
  - Changed lengtof(XXX) to _XXX_size (e.g. _stations_size)
  - Removed all endof(XXX) (because mostly it was part of a FOR_ALL_XXX)
  - Made the sort-functions of all 4 dynamic
  - Made all 4 Initialize functions more of the same
  - Some minor tab-fixing and stuff
  (tnx to Tron for proof-reading my 100kb patch ;))

  Note for all: please do NOT directly call _stations, _vehicles, _towns and
  _industries, but use the right wrapper to access them. Thank you.
  Ps: please also do not use 'v++', where v is of type Vehicle *.
This commit is contained in:
truelight
2005-01-06 22:31:58 +00:00
parent 3845670c78
commit b450603437
35 changed files with 567 additions and 412 deletions

View File

@@ -282,7 +282,7 @@ static void DrawTile_Industry(TileInfo *ti)
uint32 image, ormod;
/* Pointer to industry */
ind = DEREF_INDUSTRY(_map2[ti->tile]);
ind = GetIndustry(_map2[ti->tile]);
ormod = (ind->color_map+0x307)<<16;
/* Retrieve pointer to the draw industry tile struct */
@@ -358,7 +358,7 @@ static void GetAcceptedCargo_Industry(uint tile, AcceptedCargo ac)
static void GetTileDesc_Industry(uint tile, TileDesc *td)
{
Industry *i = DEREF_INDUSTRY(_map2[tile]);
Industry *i = GetIndustry(_map2[tile]);
td->owner = i->owner;
td->str = STR_4802_COAL_MINE + i->type;
@@ -370,7 +370,7 @@ static void GetTileDesc_Industry(uint tile, TileDesc *td)
static int32 ClearTile_Industry(uint tile, byte flags)
{
Industry *i = DEREF_INDUSTRY(_map2[tile]);
Industry *i = GetIndustry(_map2[tile]);
/* * water can destroy industries
* in editor you can bulldoze industries
@@ -395,7 +395,7 @@ static int32 ClearTile_Industry(uint tile, byte flags)
int32 CmdDestroyIndustry(int x, int y, uint32 flags, uint32 p1, uint32 p2)
{
uint tile = TILE_FROM_XY(x,y);
Industry *i = DEREF_INDUSTRY((uint16)p1);
Industry *i = GetIndustry((uint16)p1);
Town *t = ClosestTownFromTile(tile, (uint)-1); // find closest town to penaltize (ALWAYS penaltize)
SET_EXPENSES_TYPE(EXPENSES_OTHER);
@@ -430,7 +430,7 @@ static void TransportIndustryGoods(uint tile)
uint cw, am;
byte m5;
i = DEREF_INDUSTRY(_map2[tile]);
i = GetIndustry(_map2[tile]);
type = i->type;
cw = min(i->cargo_waiting[0], 255);
@@ -784,7 +784,7 @@ static void TileLoop_Industry(uint tile)
case 143: {
Industry *i = DEREF_INDUSTRY(_map2[tile]);
Industry *i = GetIndustry(_map2[tile]);
if (i->was_cargo_delivered) {
i->was_cargo_delivered = false;
if ((_map3_hi[tile]|_map3_lo[tile]) != 0)
@@ -823,7 +823,7 @@ static uint32 GetTileTrackStatus_Industry(uint tile, TransportType mode)
static void GetProducedCargo_Industry(uint tile, byte *b)
{
Industry *i = DEREF_INDUSTRY(_map2[tile]);
Industry *i = GetIndustry(_map2[tile]);
b[0] = i->produced_cargo[0];
b[1] = i->produced_cargo[1];
}
@@ -835,22 +835,20 @@ static void ChangeTileOwner_Industry(uint tile, byte old_player, byte new_player
void DeleteIndustry(Industry *i)
{
int index = i - _industries;
BEGIN_TILE_LOOP(tile_cur, i->width, i->height, i->xy);
BEGIN_TILE_LOOP(tile_cur, i->width, i->height, i->xy);
if (IS_TILETYPE(tile_cur, MP_INDUSTRY)) {
if (_map2[tile_cur] == (uint16)index) {
if (_map2[tile_cur] == i->index) {
DoClearSquare(tile_cur);
}
} else if (IS_TILETYPE(tile_cur, MP_STATION) && _map5[tile_cur] == 0x4B) {
DeleteOilRig(tile_cur);
}
END_TILE_LOOP(tile_cur, i->width, i->height, i->xy);
END_TILE_LOOP(tile_cur, i->width, i->height, i->xy);
i->xy = 0;
_industry_sort_dirty = true;
DeleteSubsidyWithIndustry(index);
DeleteWindowById(WC_INDUSTRY_VIEW, index);
DeleteSubsidyWithIndustry(i->index);
DeleteWindowById(WC_INDUSTRY_VIEW, i->index);
InvalidateWindow(WC_INDUSTRY_DIRECTORY, 0);
}
@@ -1400,8 +1398,9 @@ static Industry *AllocateIndustry()
FOR_ALL_INDUSTRIES(i) {
if (i->xy == 0) {
int index = i - _industries;
if (index > _total_industries) _total_industries = index;
if (i->index > _total_industries)
_total_industries = i->index;
return i;
}
}
@@ -1475,7 +1474,7 @@ static void DoCreateNewIndustry(Industry *i, uint tile, int type, const Industry
_map_type_and_height[cur_tile] = (_map_type_and_height[cur_tile]&~0xF0) | (MP_INDUSTRY<<4);
_map5[cur_tile] = it->map5;
_map2[cur_tile] = i - _industries;
_map2[cur_tile] = i->index;
_map_owner[cur_tile] = _generating_world ? 0x1E : 0; /* maturity */
}
} while ((++it)->ti.x != -0x80);
@@ -1711,7 +1710,7 @@ static void UpdateIndustryStatistics(Industry *i)
if ( i->produced_cargo[0] != 0xFF || i->produced_cargo[1] != 0xFF )
InvalidateWindow(WC_INDUSTRY_VIEW, i - _industries);
InvalidateWindow(WC_INDUSTRY_VIEW, i->index);
if (i->prod_level == 0)
DeleteIndustry(i);
@@ -1819,7 +1818,7 @@ void IndustryMonthlyLoop()
UpdateIndustryStatistics(i);
}
i = DEREF_INDUSTRY(RandomRange(lengthof(_industries)));
i = GetIndustry(RandomRange(_industries_size));
if (i->xy == 0) {
uint32 r;
@@ -1839,7 +1838,15 @@ void IndustryMonthlyLoop()
void InitializeIndustries()
{
memset(_industries, 0, sizeof(_industries));
Industry *i;
int j;
memset(_industries, 0, sizeof(_industries[0]) * _industries_size);
j = 0;
FOR_ALL_INDUSTRIES(i)
i->index = j++;
_total_industries = 0;
_industry_sort_dirty = true;
}
@@ -1894,14 +1901,13 @@ static const byte _industry_desc[] = {
static void Save_INDY()
{
Industry *ind;
int i = 0;
// Write the vehicles
FOR_ALL_INDUSTRIES(ind) {
if (ind->xy != 0) {
SlSetArrayIndex(i);
SlSetArrayIndex(ind->index);
SlObject(ind, _industry_desc);
}
i++;
}
}
@@ -1910,7 +1916,9 @@ static void Load_INDY()
int index;
_total_industries = 0;
while ((index = SlIterateArray()) != -1) {
SlObject(DEREF_INDUSTRY(index), _industry_desc);
Industry *i = GetIndustry(index);
SlObject(i, _industry_desc);
if (index > _total_industries) _total_industries = index;
}
}