(svn r1407) -Codechange: changed a lot around _stations, _vehicles, _towns and _industries
(in prepare of dynamic arrays):
- DEREF_XXX is changed into GetXXX
- All direct call are directed via GetXXX
- struct Industry has now an index-field
- ENUM'd some stuff
- Replaced home built loops with FOR_ALL_XXX
- Added _stations_size, _vehicles_size, ... which gives the length of the
array (which will be dynamic in the near future)
- Changed lengtof(XXX) to _XXX_size (e.g. _stations_size)
- Removed all endof(XXX) (because mostly it was part of a FOR_ALL_XXX)
- Made the sort-functions of all 4 dynamic
- Made all 4 Initialize functions more of the same
- Some minor tab-fixing and stuff
(tnx to Tron for proof-reading my 100kb patch ;))
Note for all: please do NOT directly call _stations, _vehicles, _towns and
_industries, but use the right wrapper to access them. Thank you.
Ps: please also do not use 'v++', where v is of type Vehicle *.
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@@ -165,7 +165,7 @@ static void NewsWindowProc(Window *w, WindowEvent *e)
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case 0: {
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NewsItem *ni = WP(w, news_d).ni;
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if (ni->flags & NF_VEHICLE) {
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Vehicle *v = &_vehicles[ni->data_a];
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Vehicle *v = GetVehicle(ni->data_a);
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ScrollMainWindowTo(v->x_pos, v->y_pos);
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} else if (ni->flags & NF_TILE) {
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if (!ScrollMainWindowToTile(ni->data_a) && ni->data_b != 0)
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