(svn r1407) -Codechange: changed a lot around _stations, _vehicles, _towns and _industries
(in prepare of dynamic arrays):
- DEREF_XXX is changed into GetXXX
- All direct call are directed via GetXXX
- struct Industry has now an index-field
- ENUM'd some stuff
- Replaced home built loops with FOR_ALL_XXX
- Added _stations_size, _vehicles_size, ... which gives the length of the
array (which will be dynamic in the near future)
- Changed lengtof(XXX) to _XXX_size (e.g. _stations_size)
- Removed all endof(XXX) (because mostly it was part of a FOR_ALL_XXX)
- Made the sort-functions of all 4 dynamic
- Made all 4 Initialize functions more of the same
- Some minor tab-fixing and stuff
(tnx to Tron for proof-reading my 100kb patch ;))
Note for all: please do NOT directly call _stations, _vehicles, _towns and
_industries, but use the right wrapper to access them. Thank you.
Ps: please also do not use 'v++', where v is of type Vehicle *.
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@@ -1453,7 +1453,7 @@ static Station *ComposeWaypointStation(uint tile)
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stat.train_tile = stat.xy = waypt->xy;
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/* FIXME - We should always keep town. */
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stat.town = waypt->town_or_string & 0xC000 ? &_towns[waypt->town_or_string & 0xFF] : NULL;
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stat.town = waypt->town_or_string & 0xC000 ? GetTown(waypt->town_or_string & 0xFF) : NULL;
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stat.string_id = waypt->town_or_string & 0xC000 ? /* FIXME? */ 0 : waypt->town_or_string;
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stat.build_date = waypt->build_date;
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stat.class_id = 6; stat.stat_id = waypt->stat_id;
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