(svn r1407) -Codechange: changed a lot around _stations, _vehicles, _towns and _industries
(in prepare of dynamic arrays):
- DEREF_XXX is changed into GetXXX
- All direct call are directed via GetXXX
- struct Industry has now an index-field
- ENUM'd some stuff
- Replaced home built loops with FOR_ALL_XXX
- Added _stations_size, _vehicles_size, ... which gives the length of the
array (which will be dynamic in the near future)
- Changed lengtof(XXX) to _XXX_size (e.g. _stations_size)
- Removed all endof(XXX) (because mostly it was part of a FOR_ALL_XXX)
- Made the sort-functions of all 4 dynamic
- Made all 4 Initialize functions more of the same
- Some minor tab-fixing and stuff
(tnx to Tron for proof-reading my 100kb patch ;))
Note for all: please do NOT directly call _stations, _vehicles, _towns and
_industries, but use the right wrapper to access them. Thank you.
Ps: please also do not use 'v++', where v is of type Vehicle *.
This commit is contained in:
16
station.h
16
station.h
@@ -94,13 +94,21 @@ void ShowStationViewWindow(int station);
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void UpdateAllStationVirtCoord();
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VARDEF Station _stations[250];
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VARDEF uint _stations_size;
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VARDEF SortStruct *_station_sort;
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static inline Station *GetStation(uint index)
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{
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assert(index < _stations_size);
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return &_stations[index];
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}
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#define FOR_ALL_STATIONS(st) for(st = _stations; st != &_stations[_stations_size]; st++)
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VARDEF bool _station_sort_dirty[MAX_PLAYERS];
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VARDEF bool _global_station_sort_dirty;
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#define DEREF_STATION(i) (&_stations[i])
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#define FOR_ALL_STATIONS(st) for(st=_stations; st != endof(_stations); st++)
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void GetProductionAroundTiles(uint *produced, uint tile, int w, int h, int rad);
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void GetAcceptanceAroundTiles(uint *accepts, uint tile, int w, int h, int rad);
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uint GetStationPlatforms(Station *st, uint tile);
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