(svn r9719) -Fix: in-game private messages did not work for clients with a Client ID > 255.

This commit is contained in:
rubidium
2007-04-26 07:41:24 +00:00
parent 4d0483b650
commit b469c443e9
5 changed files with 34 additions and 28 deletions

View File

@@ -9,7 +9,7 @@
void ShowNetworkNeedPassword(NetworkPasswordType npt);
void ShowNetworkGiveMoneyWindow(PlayerID player); // PlayerID
void ShowNetworkChatQueryWindow(DestType type, byte dest);
void ShowNetworkChatQueryWindow(DestType type, int dest);
void ShowJoinStatusWindow();
void ShowNetworkGameWindow();
void ShowClientList();
@@ -17,7 +17,7 @@ void ShowClientList();
#else /* ENABLE_NETWORK */
/* Network function stubs when networking is disabled */
static inline void ShowNetworkChatQueryWindow(byte desttype, byte dest) {}
static inline void ShowNetworkChatQueryWindow(byte desttype, int dest) {}
static inline void ShowClientList() {}
static inline void ShowNetworkGameWindow() {}