(svn r9719) -Fix: in-game private messages did not work for clients with a Client ID > 255.

This commit is contained in:
rubidium
2007-04-26 07:41:24 +00:00
parent 4d0483b650
commit b469c443e9
5 changed files with 34 additions and 28 deletions

View File

@@ -1115,7 +1115,7 @@ DEF_SERVER_RECEIVE_COMMAND(PACKET_CLIENT_CHAT)
{
NetworkAction action = (NetworkAction)p->Recv_uint8();
DestType desttype = (DestType)p->Recv_uint8();
int dest = p->Recv_uint8();
int dest = p->Recv_uint16();
char msg[MAX_TEXT_MSG_LEN];
p->Recv_string(msg, MAX_TEXT_MSG_LEN);