(svn r26493) -Codechange: use strecat to concatenate script settings instead of manually accounting for the amount of characters that has been written
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@@ -1493,7 +1493,7 @@ static void AISaveConfig(IniFile *ini, const char *grpname)
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AIConfig *config = AIConfig::GetConfig(c, AIConfig::SSS_FORCE_NEWGAME);
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const char *name;
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char value[1024];
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config->SettingsToString(value, lengthof(value));
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config->SettingsToString(value, lastof(value));
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if (config->HasScript()) {
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name = config->GetName();
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@@ -1516,7 +1516,7 @@ static void GameSaveConfig(IniFile *ini, const char *grpname)
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GameConfig *config = GameConfig::GetConfig(AIConfig::SSS_FORCE_NEWGAME);
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const char *name;
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char value[1024];
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config->SettingsToString(value, lengthof(value));
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config->SettingsToString(value, lastof(value));
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if (config->HasScript()) {
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name = config->GetName();
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