Codechange: [OpenGL] Separate context state setup from general init.
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@@ -73,6 +73,8 @@ public:
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static const char *Create(GetOGLProcAddressProc get_proc);
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static void Destroy();
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void PrepareContext();
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void UpdatePalette(const Colour *pal, uint first, uint length);
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bool Resize(int w, int h, bool force = false);
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void Paint();
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