Codechange: [OpenGL] Separate context state setup from general init.

This commit is contained in:
Michael Lutz
2021-02-21 22:17:11 +01:00
parent 7f55f0a264
commit b4a3bc1ffe
2 changed files with 10 additions and 3 deletions

View File

@@ -73,6 +73,8 @@ public:
static const char *Create(GetOGLProcAddressProc get_proc);
static void Destroy();
void PrepareContext();
void UpdatePalette(const Colour *pal, uint first, uint length);
bool Resize(int w, int h, bool force = false);
void Paint();