(svn r27893) -Codechange: Use fallthrough attribute. (LordAro)
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@@ -3091,7 +3091,8 @@ static void TileLoop_Station(TileIndex tile)
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case STATION_DOCK:
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if (!IsTileFlat(tile)) break; // only handle water part
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/* FALL THROUGH */
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FALLTHROUGH;
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case STATION_OILRIG: //(station part)
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case STATION_BUOY:
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TileLoop_Water(tile);
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