(svn r11332) -Fix: vehicles getting a value of 0 on construction.
-Fix: assertion when selling vehicles.
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@@ -835,6 +835,7 @@ CommandCost CmdBuildShip(TileIndex tile, uint32 flags, uint32 p1, uint32 p2)
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const ShipVehicleInfo *svi = ShipVehInfo(p1);
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v = new (v) Ship();
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v->unitnumber = unit_num;
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v->owner = _current_player;
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@@ -871,7 +872,6 @@ CommandCost CmdBuildShip(TileIndex tile, uint32 flags, uint32 p1, uint32 p2)
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v->date_of_last_service = _date;
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v->build_year = _cur_year;
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v->cur_image = 0x0E5E;
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v = new (v) Ship();
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v->random_bits = VehicleRandomBits();
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v->vehicle_flags = 0;
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@@ -919,6 +919,8 @@ CommandCost CmdSellShip(TileIndex tile, uint32 flags, uint32 p1, uint32 p2)
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return_cmd_error(STR_980B_SHIP_MUST_BE_STOPPED_IN);
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}
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CommandCost ret(-v->value);
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if (flags & DC_EXEC) {
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InvalidateWindow(WC_VEHICLE_DEPOT, v->tile);
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RebuildVehicleLists();
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@@ -928,7 +930,7 @@ CommandCost CmdSellShip(TileIndex tile, uint32 flags, uint32 p1, uint32 p2)
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delete v;
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}
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return CommandCost(-v->value);
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return ret;
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}
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/** Start/Stop a ship.
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