Merge branch 'lifetime_profit-sx' into jgrpp
Conflicts: src/saveload/afterload.cpp src/saveload/extended_ver_sl.cpp src/saveload/extended_ver_sl.h src/vehicle_gui.cpp
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@@ -38,6 +38,9 @@ enum SlXvFeatureIndex {
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XSLFI_VARIABLE_DAY_LENGTH, ///< Variable day length patch
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XSLFI_ORDER_OCCUPANCY, ///< Running average of order occupancy
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XSLFI_MORE_COND_ORDERS, ///< More conditional orders patch
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XSLFI_EXTRA_LARGE_MAP, ///< Extra large map
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XSLFI_REVERSE_AT_WAYPOINT, ///< Reverse at waypoint orders
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XSLFI_VEH_LIFETIME_PROFIT, ///< Vehicle lifetime profit patch
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XSLFI_RIFF_HEADER_60_BIT, ///< Size field in RIFF chunk header is 60 bit
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XSLFI_HEIGHT_8_BIT, ///< Map tile height is 8 bit instead of 4 bit, but savegame version may be before this became true in trunk
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@@ -45,8 +48,6 @@ enum SlXvFeatureIndex {
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XSLFI_TRAFFIC_LIGHTS, ///< This save game uses road traffic lights
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XSLFI_RAIL_AGEING, ///< This save game uses the rail aging patch
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XSLFI_SPRINGPP, ///< This is a SpringPP game, use this for loading some settings
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XSLFI_EXTRA_LARGE_MAP, ///< Extra large map
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XSLFI_REVERSE_AT_WAYPOINT, ///< Reverse at waypoint orders
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XSLFI_SIZE, ///< Total count of features, including null feature
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};
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