Codechange: refactor CheckGameCompatibility() from existing function
Later commits use this function in other places too.
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committed by
Patric Stout
parent
b3003dd163
commit
b57d845e55
@@ -93,6 +93,7 @@ extern NetworkServerGameInfo _network_game_info;
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const char *GetNetworkRevisionString();
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bool IsNetworkCompatibleVersion(const char *other);
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void CheckGameCompatibility(NetworkGameInfo &ngi);
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void FillNetworkGameInfo(NetworkGameInfo &ngi);
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