(svn r14992) -Codechange: Rename 'CheckIfAuthorityAllows' to 'CheckIfAuthorityAllowsNewStation' and unduplicate a tiny bit of code.
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@@ -364,7 +364,7 @@ void ResetHouses();
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void ClearTownHouse(Town *t, TileIndex tile);
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void UpdateTownMaxPass(Town *t);
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void UpdateTownRadius(Town *t);
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bool CheckIfAuthorityAllows(TileIndex tile);
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bool CheckIfAuthorityAllowsNewStation(TileIndex tile, uint32 flags);
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Town *ClosestTownFromTile(TileIndex tile, uint threshold);
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void ChangeTownRating(Town *t, int add, int max);
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HouseZonesBits GetTownRadiusGroup(const Town *t, TileIndex tile);
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