(svn r8935) -Codechange: unification of track type between road and rail tiles, unification of ground type between normal rail tiles and depots/waypoints and removing the need for RailTileSubType.
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@@ -65,13 +65,13 @@ static inline TrackBits GetCrossingRailBits(TileIndex tile)
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static inline Owner GetCrossingRoadOwner(TileIndex t)
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{
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assert(GetRoadTileType(t) == ROAD_TILE_CROSSING);
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return (Owner)_m[t].m3;
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return (Owner)_m[t].m4;
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}
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static inline void SetCrossingRoadOwner(TileIndex t, Owner o)
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{
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assert(GetRoadTileType(t) == ROAD_TILE_CROSSING);
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_m[t].m3 = o;
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_m[t].m4 = o;
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}
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static inline void UnbarCrossing(TileIndex t)
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@@ -95,13 +95,13 @@ static inline bool IsCrossingBarred(TileIndex t)
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#define IsOnDesert IsOnSnow
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static inline bool IsOnSnow(TileIndex t)
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{
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return HASBIT(_m[t].m4, 7);
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return HASBIT(_m[t].m3, 7);
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}
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#define ToggleDesert ToggleSnow
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static inline void ToggleSnow(TileIndex t)
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{
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TOGGLEBIT(_m[t].m4, 7);
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TOGGLEBIT(_m[t].m3, 7);
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}
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@@ -117,12 +117,12 @@ typedef enum Roadside {
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static inline Roadside GetRoadside(TileIndex tile)
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{
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return (Roadside)GB(_m[tile].m4, 4, 3);
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return (Roadside)GB(_m[tile].m3, 4, 3);
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}
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static inline void SetRoadside(TileIndex tile, Roadside s)
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{
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SB(_m[tile].m4, 4, 3, s);
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SB(_m[tile].m3, 4, 3, s);
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}
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static inline bool HasRoadWorks(TileIndex t)
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@@ -132,9 +132,9 @@ static inline bool HasRoadWorks(TileIndex t)
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static inline bool IncreaseRoadWorksCounter(TileIndex t)
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{
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AB(_m[t].m4, 0, 4, 1);
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AB(_m[t].m3, 0, 4, 1);
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return GB(_m[t].m4, 0, 4) == 15;
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return GB(_m[t].m3, 0, 4) == 15;
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}
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static inline void StartRoadWorks(TileIndex t)
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@@ -153,7 +153,7 @@ static inline void TerminateRoadWorks(TileIndex t)
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assert(HasRoadWorks(t));
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SetRoadside(t, (Roadside)(GetRoadside(t) - ROADSIDE_GRASS_ROAD_WORKS + ROADSIDE_GRASS));
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/* Stop the counter */
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SB(_m[t].m4, 0, 4, 0);
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SB(_m[t].m3, 0, 4, 0);
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}
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@@ -183,8 +183,8 @@ static inline void MakeRoadNormal(TileIndex t, Owner owner, RoadBits bits, TownI
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SetTileType(t, MP_STREET);
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SetTileOwner(t, owner);
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_m[t].m2 = town;
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_m[t].m3 = 0;
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_m[t].m4 = 0 << 7 | 0 << 4 | 0;
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_m[t].m3 = 0 << 7 | 0 << 4 | 0;
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_m[t].m4 = 0;
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_m[t].m5 = ROAD_TILE_NORMAL << 4 | bits;
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}
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@@ -194,8 +194,8 @@ static inline void MakeRoadCrossing(TileIndex t, Owner road, Owner rail, Axis ro
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SetTileType(t, MP_STREET);
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SetTileOwner(t, rail);
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_m[t].m2 = town;
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_m[t].m3 = road;
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_m[t].m4 = 0 << 7 | 0 << 4 | rt;
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_m[t].m3 = 0 << 7 | 0 << 4 | rt;
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_m[t].m4 = road;
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_m[t].m5 = ROAD_TILE_CROSSING << 4 | roaddir << 3 | 0 << 2;
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}
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