(svn r3620) - 2cc: Replace use of macro to determine colour map with a function call for drawing of vehicles.
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@@ -65,7 +65,7 @@ void DrawAircraftPurchaseInfo(int x, int y, EngineID engine_number)
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static void DrawAircraftImage(const Vehicle *v, int x, int y, VehicleID selection)
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{
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int image = GetAircraftImage(v, 6);
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uint32 ormod = SPRITE_PALETTE(PLAYER_SPRITE_COLOR(v->owner));
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uint32 ormod = GetVehiclePalette(v);
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if (v->vehstatus & VS_CRASHED) ormod = PALETTE_CRASH;
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DrawSprite(image | ormod, x + 25, y + 10);
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if (v->subtype == 0) DrawSprite(SPR_ROTOR_STOPPED, x + 25, y + 5);
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@@ -126,7 +126,7 @@ static void NewAircraftWndProc(Window *w, WindowEvent *e)
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if (sel==0) selected_id = engine_id;
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if (IS_INT_INSIDE(--pos, -w->vscroll.cap, 0)) {
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DrawString(x+62, y+7, GetCustomEngineName(engine_id), sel==0 ? 0xC : 0x10);
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DrawAircraftEngine(x+29, y+10, engine_id, SPRITE_PALETTE(PLAYER_SPRITE_COLOR(_local_player)));
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DrawAircraftEngine(x+29, y+10, engine_id, GetEnginePalette(engine_id, _local_player));
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y += 24;
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}
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sel--;
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@@ -732,7 +732,7 @@ static void AircraftDepotClickAircraft(Window *w, int x, int y)
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if (v != NULL) {
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WP(w,traindepot_d).sel = v->index;
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SetWindowDirty(w);
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SetObjectToPlaceWnd( SPRITE_PALETTE(PLAYER_SPRITE_COLOR(v->owner)) + GetAircraftImage(v, 6), 4, w);
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SetObjectToPlaceWnd(GetVehiclePalette(v) | GetAircraftImage(v, 6), 4, w);
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}
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break;
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