(svn r8331) -Feature: the train and aircraft build windows are now resizable in horizontal direction as well
-Codechange: merged train and aircraft build window code
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@@ -1045,20 +1045,15 @@ static void DrawEngineArrayInReplaceWindow(Window *w, int x, int y, int x2, int
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}
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}
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static void DrawVehiclePurchaseInfo(const int x, const int y, uint w, const EngineID engine_number)
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static void DrawVehiclePurchaseInfoLocal(const int x, const int y, uint w, const EngineID engine_number)
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{
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switch (GetEngine(engine_number)->type) {
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case VEH_Train:
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if ((RailVehInfo(engine_number)->flags & RVI_WAGON) == 0) {
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DrawTrainEnginePurchaseInfo(x, y, w, engine_number);
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} else {
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DrawTrainWagonPurchaseInfo(x, y, w, engine_number);
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}
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break;
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case VEH_Road: DrawRoadVehPurchaseInfo(x, y, w, engine_number); break;
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case VEH_Ship: DrawShipPurchaseInfo(x, y, w, engine_number); break;
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case VEH_Aircraft: DrawAircraftPurchaseInfo(x, y, w, engine_number); break;
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case VEH_Train:
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case VEH_Aircraft:
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DrawVehiclePurchaseInfo(x, y, w, engine_number);
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break;
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default: NOT_REACHED();
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}
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}
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@@ -1146,7 +1141,7 @@ static void ReplaceVehicleWndProc(Window *w, WindowEvent *e)
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for (i = 0 ; i < 2 ; i++) {
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if (selected_id[i] != INVALID_ENGINE) {
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const Widget *wi = &w->widget[i == 0 ? 3 : 11];
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DrawVehiclePurchaseInfo(wi->left + 2 , wi->top + 1, wi->right - wi->left - 2, selected_id[i]);
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DrawVehiclePurchaseInfoLocal(wi->left + 2 , wi->top + 1, wi->right - wi->left - 2, selected_id[i]);
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}
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}
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} break; // end of paint
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@@ -1743,9 +1738,9 @@ void PlayerVehWndProc(Window *w, WindowEvent *e)
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case VLW_WIDGET_NEW_VEHICLES:
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switch (vl->vehicle_type) {
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case VEH_Train: ShowBuildTrainWindow(0); break;
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case VEH_Road: ShowBuildRoadVehWindow(0); break;
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case VEH_Ship: ShowBuildShipWindow(0); break;
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case VEH_Train:
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case VEH_Aircraft: ShowBuildVehicleWindow(0, vl->vehicle_type); break;
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}
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break;
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