(svn r8331) -Feature: the train and aircraft build windows are now resizable in horizontal direction as well
-Codechange: merged train and aircraft build window code
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@@ -32,10 +32,8 @@ static inline bool ValidVLWFlags(uint16 flags)
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void PlayerVehWndProc(Window *w, WindowEvent *e);
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void DrawTrainEnginePurchaseInfo(int x, int y, uint w, EngineID engine_number);
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void DrawTrainWagonPurchaseInfo(int x, int y, uint w, EngineID engine_number);
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void DrawVehiclePurchaseInfo(int x, int y, uint w, EngineID engine_number);
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void DrawRoadVehPurchaseInfo(int x, int y, uint w, EngineID engine_number);
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void DrawAircraftPurchaseInfo(int x, int y, uint w, EngineID engine_number);
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void DrawShipPurchaseInfo(int x, int y, uint w, EngineID engine_number);
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void DrawTrainImage(const Vehicle *v, int x, int y, int count, int skip, VehicleID selection);
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@@ -43,7 +41,6 @@ void DrawRoadVehImage(const Vehicle *v, int x, int y, VehicleID selection);
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void DrawShipImage(const Vehicle *v, int x, int y, VehicleID selection);
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void DrawAircraftImage(const Vehicle *v, int x, int y, VehicleID selection);
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void ShowBuildTrainWindow(TileIndex tile);
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void ShowBuildRoadVehWindow(TileIndex tile);
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void ShowBuildShipWindow(TileIndex tile);
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void ShowBuildVehicleWindow(TileIndex tile, byte type);
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