(svn r3945) cleaned the layout in CmdReverseTrainDirection a bit (made a bit messy in last commit)
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							| @@ -1595,6 +1595,7 @@ static void ReverseTrainDirection(Vehicle *v) | ||||
| 	if (v->type != VEH_Train || !CheckOwnership(v->owner)) return CMD_ERROR; | ||||
|  | ||||
| 	if (p2) { | ||||
| 		// turn a single unit around | ||||
| 		Vehicle *front; | ||||
|  | ||||
| 		if (IsMultiheaded(v) || HASBIT(RailVehInfo(v->engine_type)->callbackmask, CBM_ARTIC_ENGINE)) { | ||||
| @@ -1606,16 +1607,15 @@ static void ReverseTrainDirection(Vehicle *v) | ||||
| 		if (CheckTrainStoppedInDepot(front) < 0) { | ||||
| 			return_cmd_error(STR_881A_TRAINS_CAN_ONLY_BE_ALTERED); | ||||
| 		} | ||||
| 	} | ||||
| //	if (v->u.rail.track & 0x80 || IsTileDepotType(v->tile, TRANSPORT_RAIL)) | ||||
| //		return CMD_ERROR; | ||||
|  | ||||
| 	if (v->u.rail.crash_anim_pos != 0 || v->breakdown_ctr != 0) return CMD_ERROR; | ||||
|  | ||||
| 	if (flags & DC_EXEC) { | ||||
| 		if (p2) { | ||||
| 		if (flags & DC_EXEC) { | ||||
| 			v->u.rail.flags ^= 1 << VRF_REVERSE_DIRECTION; | ||||
| 		} else { | ||||
| 		} | ||||
| 	} else { | ||||
| 		//turn the whole train around | ||||
| 		if (v->u.rail.crash_anim_pos != 0 || v->breakdown_ctr != 0) return CMD_ERROR; | ||||
|  | ||||
| 		if (flags & DC_EXEC) { | ||||
| 			if (_patches.realistic_acceleration && v->cur_speed != 0) { | ||||
| 				TOGGLEBIT(v->u.rail.flags, VRF_REVERSING); | ||||
| 			} else { | ||||
|   | ||||
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