(svn r24695) -Fix/Cleanup: Remove remaining (incorrect) usages of ResolverObject::scope and count.
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@@ -344,9 +344,6 @@ struct ResolverObject {
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uint32 last_value; ///< Result of most recent DeterministicSpriteGroup (including procedure calls)
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uint32 reseed[VSG_END]; ///< Collects bits to rerandomise while triggering triggers.
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VarSpriteGroupScope scope; ///< Scope of currently resolved DeterministicSpriteGroup resp. RandomizedSpriteGroup
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byte count; ///< Additional scope for RandomizedSpriteGroup
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const GRFFile *grffile; ///< GRFFile the resolved SpriteGroup belongs to
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virtual const SpriteGroup *ResolveReal(const RealSpriteGroup *group) const;
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