(svn r16086) -Codechange: magic numbers substitutes by enums and some type safety
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@@ -8,9 +8,10 @@
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#include "core/enum_type.hpp"
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enum {
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TILE_SIZE = 16, ///< Tiles are 16x16 "units" in size
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TILE_PIXELS = 32, ///< a tile is 32x32 pixels
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TILE_HEIGHT = 8, ///< The standard height-difference between tiles on two levels is 8 (z-diff 8)
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TILE_SIZE = 16, ///< Tiles are 16x16 "units" in size
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TILE_UNIT_MASK = TILE_SIZE - 1, ///< for masking in/out the inner-tile units.
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TILE_PIXELS = 32, ///< a tile is 32x32 pixels
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TILE_HEIGHT = 8, ///< The standard height-difference between tiles on two levels is 8 (z-diff 8)
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MAX_TILE_HEIGHT = 15, ///< Maximum allowed tile height
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MAX_SNOWLINE_HEIGHT = (MAX_TILE_HEIGHT - 2), ///< Maximum allowed snowline height
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