(svn r20938) -Codechange: make the code for listening on a socket (more) reusable
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@@ -1041,6 +1041,7 @@
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<ClInclude Include="..\src\network\core\tcp_game.h" />
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<ClCompile Include="..\src\network\core\tcp_http.cpp" />
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<ClInclude Include="..\src\network\core\tcp_http.h" />
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<ClInclude Include="..\src\network\core\tcp_listen.h" />
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<ClCompile Include="..\src\network\core\udp.cpp" />
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<ClInclude Include="..\src\network\core\udp.h" />
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<ClInclude Include="..\src\pathfinder\follow_track.hpp" />
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@@ -2343,6 +2343,9 @@
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<ClInclude Include="..\src\network\core\tcp_http.h">
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<Filter>Network Core</Filter>
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</ClInclude>
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<ClInclude Include="..\src\network\core\tcp_listen.h">
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<Filter>Network Core</Filter>
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</ClInclude>
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<ClCompile Include="..\src\network\core\udp.cpp">
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<Filter>Network Core</Filter>
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</ClCompile>
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@@ -3518,6 +3518,10 @@
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RelativePath=".\..\src\network\core\tcp_http.h"
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>
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</File>
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<File
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RelativePath=".\..\src\network\core\tcp_listen.h"
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>
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</File>
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<File
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RelativePath=".\..\src\network\core\udp.cpp"
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>
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@@ -3515,6 +3515,10 @@
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RelativePath=".\..\src\network\core\tcp_http.h"
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>
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</File>
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<File
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RelativePath=".\..\src\network\core\tcp_listen.h"
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>
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</File>
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<File
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RelativePath=".\..\src\network\core\udp.cpp"
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>
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