Codechange: Move command arguments to the back of the DoCommand function call.
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@@ -841,7 +841,7 @@ static CommandCost CheckFlatLandAirport(AirportTileTableIterator tile_iter, DoCo
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if (ret.Failed()) return ret;
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cost.AddCost(ret);
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ret = DoCommand(tile_iter, 0, 0, flags, CMD_LANDSCAPE_CLEAR);
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ret = DoCommand(flags, CMD_LANDSCAPE_CLEAR, tile_iter, 0, 0);
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if (ret.Failed()) return ret;
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cost.AddCost(ret);
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}
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@@ -921,14 +921,14 @@ static CommandCost CheckFlatLandRailStation(TileArea tile_area, DoCommandFlag fl
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affected_vehicles.push_back(v);
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}
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}
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CommandCost ret = DoCommand(tile_cur, 0, track, flags, CMD_REMOVE_SINGLE_RAIL);
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CommandCost ret = DoCommand(flags, CMD_REMOVE_SINGLE_RAIL, tile_cur, 0, track);
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if (ret.Failed()) return ret;
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cost.AddCost(ret);
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/* With flags & ~DC_EXEC CmdLandscapeClear would fail since the rail still exists */
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continue;
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}
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}
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ret = DoCommand(tile_cur, 0, 0, flags, CMD_LANDSCAPE_CLEAR);
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ret = DoCommand(flags, CMD_LANDSCAPE_CLEAR, tile_cur, 0, 0);
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if (ret.Failed()) return ret;
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cost.AddCost(ret);
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}
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@@ -1046,7 +1046,7 @@ static CommandCost CheckFlatLandRoadStop(TileArea tile_area, DoCommandFlag flags
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cost.AddCost(RoadBuildCost(rt) * 2);
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}
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} else {
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ret = DoCommand(cur_tile, 0, 0, flags, CMD_LANDSCAPE_CLEAR);
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ret = DoCommand(flags, CMD_LANDSCAPE_CLEAR, cur_tile, 0, 0);
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if (ret.Failed()) return ret;
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cost.AddCost(ret);
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cost.AddCost(RoadBuildCost(rt) * 2);
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@@ -1752,7 +1752,7 @@ static CommandCost RemoveRailStation(TileIndex tile, DoCommandFlag flags)
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{
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/* if there is flooding, remove platforms tile by tile */
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if (_current_company == OWNER_WATER) {
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return DoCommand(tile, 0, 0, DC_EXEC, CMD_REMOVE_FROM_RAIL_STATION);
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return DoCommand(DC_EXEC, CMD_REMOVE_FROM_RAIL_STATION, tile, 0, 0);
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}
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Station *st = Station::GetByTile(tile);
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@@ -1773,7 +1773,7 @@ static CommandCost RemoveRailWaypoint(TileIndex tile, DoCommandFlag flags)
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{
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/* if there is flooding, remove waypoints tile by tile */
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if (_current_company == OWNER_WATER) {
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return DoCommand(tile, 0, 0, DC_EXEC, CMD_REMOVE_FROM_RAIL_WAYPOINT);
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return DoCommand(DC_EXEC, CMD_REMOVE_FROM_RAIL_WAYPOINT, tile, 0, 0);
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}
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return RemoveRailStation(Waypoint::GetByTile(tile), flags, _price[PR_CLEAR_WAYPOINT_RAIL]);
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@@ -2535,7 +2535,7 @@ CommandCost CmdBuildDock(TileIndex tile, DoCommandFlag flags, uint32 p1, uint32
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if (IsBridgeAbove(tile)) return_cmd_error(STR_ERROR_MUST_DEMOLISH_BRIDGE_FIRST);
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CommandCost cost(EXPENSES_CONSTRUCTION, _price[PR_BUILD_STATION_DOCK]);
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ret = DoCommand(tile, 0, 0, flags, CMD_LANDSCAPE_CLEAR);
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ret = DoCommand(flags, CMD_LANDSCAPE_CLEAR, tile, 0, 0);
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if (ret.Failed()) return ret;
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cost.AddCost(ret);
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@@ -2550,7 +2550,7 @@ CommandCost CmdBuildDock(TileIndex tile, DoCommandFlag flags, uint32 p1, uint32
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/* Get the water class of the water tile before it is cleared.*/
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WaterClass wc = GetWaterClass(tile_cur);
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ret = DoCommand(tile_cur, 0, 0, flags, CMD_LANDSCAPE_CLEAR);
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ret = DoCommand(flags, CMD_LANDSCAPE_CLEAR, tile_cur, 0, 0);
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if (ret.Failed()) return ret;
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tile_cur += TileOffsByDiagDir(direction);
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@@ -4240,12 +4240,12 @@ static void ChangeTileOwner_Station(TileIndex tile, Owner old_owner, Owner new_o
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} else {
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if (IsDriveThroughStopTile(tile)) {
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/* Remove the drive-through road stop */
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DoCommand(tile, 1 | 1 << 8, (GetStationType(tile) == STATION_TRUCK) ? ROADSTOP_TRUCK : ROADSTOP_BUS, DC_EXEC | DC_BANKRUPT, CMD_REMOVE_ROAD_STOP);
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DoCommand(DC_EXEC | DC_BANKRUPT, CMD_REMOVE_ROAD_STOP, tile, 1 | 1 << 8, (GetStationType(tile) == STATION_TRUCK) ? ROADSTOP_TRUCK : ROADSTOP_BUS);
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assert(IsTileType(tile, MP_ROAD));
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/* Change owner of tile and all roadtypes */
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ChangeTileOwner(tile, old_owner, new_owner);
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} else {
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DoCommand(tile, 0, 0, DC_EXEC | DC_BANKRUPT, CMD_LANDSCAPE_CLEAR);
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DoCommand(DC_EXEC | DC_BANKRUPT, CMD_LANDSCAPE_CLEAR, tile, 0, 0);
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/* Set tile owner of water under (now removed) buoy and dock to OWNER_NONE.
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* Update owner of buoy if it was not removed (was in orders).
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* Do not update when owned by OWNER_WATER (sea and rivers). */
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@@ -4362,7 +4362,7 @@ static CommandCost TerraformTile_Station(TileIndex tile, DoCommandFlag flags, in
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}
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}
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}
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return DoCommand(tile, 0, 0, flags, CMD_LANDSCAPE_CLEAR);
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return DoCommand(flags, CMD_LANDSCAPE_CLEAR, tile, 0, 0);
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}
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/**
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