(svn r21358) -Codechange: make some network function names conform to coding style

This commit is contained in:
rubidium
2010-11-30 13:38:46 +00:00
parent 9c83a8975f
commit b6c2216749
25 changed files with 141 additions and 141 deletions

View File

@@ -34,7 +34,7 @@ NetworkGameSocketHandler::NetworkGameSocketHandler(SOCKET s)
}
/**
* Functions to help NetworkRecv_Packet/NetworkSend_Packet a bit
* Functions to help ReceivePacket/SendPacket a bit
* A socket can make errors. When that happens this handles what to do.
* For clients: close connection and drop back to main-menu
* For servers: close connection and that is it
@@ -136,10 +136,10 @@ NetworkRecvStatus NetworkGameSocketHandler::HandlePacket(Packet *p)
* HandlePacket is returned.
* @return #NetworkRecvStatus of the last handled packet.
*/
NetworkRecvStatus NetworkGameSocketHandler::Recv_Packets()
NetworkRecvStatus NetworkGameSocketHandler::ReceivePackets()
{
Packet *p;
while ((p = this->Recv_Packet()) != NULL) {
while ((p = this->ReceivePacket()) != NULL) {
NetworkRecvStatus res = HandlePacket(p);
delete p;
if (res != NETWORK_RECV_STATUS_OKAY) return res;