Codechange: Silence warnings about intentionally unused parameters.
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@@ -799,12 +799,12 @@ NetworkRecvStatus ServerNetworkGameSocketHandler::SendConfigUpdate()
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* DEF_SERVER_RECEIVE_COMMAND has parameter: NetworkClientSocket *cs, Packet *p
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************/
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NetworkRecvStatus ServerNetworkGameSocketHandler::Receive_CLIENT_GAME_INFO(Packet *p)
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NetworkRecvStatus ServerNetworkGameSocketHandler::Receive_CLIENT_GAME_INFO(Packet *)
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{
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return this->SendGameInfo();
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}
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NetworkRecvStatus ServerNetworkGameSocketHandler::Receive_CLIENT_NEWGRFS_CHECKED(Packet *p)
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NetworkRecvStatus ServerNetworkGameSocketHandler::Receive_CLIENT_NEWGRFS_CHECKED(Packet *)
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{
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if (this->status != STATUS_NEWGRFS_CHECK) {
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/* Illegal call, return error and ignore the packet */
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@@ -945,7 +945,7 @@ NetworkRecvStatus ServerNetworkGameSocketHandler::Receive_CLIENT_COMPANY_PASSWOR
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return this->SendWelcome();
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}
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NetworkRecvStatus ServerNetworkGameSocketHandler::Receive_CLIENT_GETMAP(Packet *p)
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NetworkRecvStatus ServerNetworkGameSocketHandler::Receive_CLIENT_GETMAP(Packet *)
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{
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/* The client was never joined.. so this is impossible, right?
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* Ignore the packet, give the client a warning, and close the connection */
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@@ -966,7 +966,7 @@ NetworkRecvStatus ServerNetworkGameSocketHandler::Receive_CLIENT_GETMAP(Packet *
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return this->SendMap();
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}
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NetworkRecvStatus ServerNetworkGameSocketHandler::Receive_CLIENT_MAP_OK(Packet *p)
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NetworkRecvStatus ServerNetworkGameSocketHandler::Receive_CLIENT_MAP_OK(Packet *)
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{
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/* Client has the map, now start syncing */
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if (this->status == STATUS_DONE_MAP && !this->HasClientQuit()) {
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@@ -1107,7 +1107,7 @@ NetworkRecvStatus ServerNetworkGameSocketHandler::Receive_CLIENT_ERROR(Packet *p
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return this->CloseConnection(NETWORK_RECV_STATUS_CLIENT_QUIT);
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}
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NetworkRecvStatus ServerNetworkGameSocketHandler::Receive_CLIENT_QUIT(Packet *p)
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NetworkRecvStatus ServerNetworkGameSocketHandler::Receive_CLIENT_QUIT(Packet *)
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{
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/* The client was never joined.. thank the client for the packet, but ignore it */
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if (this->status < STATUS_DONE_MAP || this->HasClientQuit()) {
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