Codechange: Silence warnings about intentionally unused parameters.

This commit is contained in:
frosch
2023-09-16 22:20:53 +02:00
committed by frosch
parent df400ef84a
commit b6c8f301be
227 changed files with 972 additions and 1039 deletions

View File

@@ -108,7 +108,7 @@ public:
return DropDownListStringItem::Width() + this->checkmark_width;
}
void Draw(const Rect &r, bool sel, Colours bg_colour) const override
void Draw(const Rect &r, bool sel, Colours) const override
{
bool rtl = _current_text_dir == TD_RTL;
Rect tr = r.Shrink(WidgetDimensions::scaled.dropdowntext, RectPadding::zero);
@@ -147,12 +147,12 @@ public:
return GetStringBoundingBox(STR_COMPANY_NAME_COMPANY_NUM).width + this->icon_size.width + this->lock_size.width + WidgetDimensions::scaled.dropdowntext.Horizontal() + WidgetDimensions::scaled.hsep_wide;
}
uint Height(uint width) const override
uint Height(uint) const override
{
return std::max(std::max(this->icon_size.height, this->lock_size.height) + WidgetDimensions::scaled.imgbtn.Vertical(), (uint)FONT_HEIGHT_NORMAL);
}
void Draw(const Rect &r, bool sel, Colours bg_colour) const override
void Draw(const Rect &r, bool sel, Colours) const override
{
CompanyID company = (CompanyID)this->result;
bool rtl = _current_text_dir == TD_RTL;
@@ -270,7 +270,7 @@ static CallBackFunction SelectSignTool()
/* --- Pausing --- */
static CallBackFunction ToolbarPauseClick(Window *w)
static CallBackFunction ToolbarPauseClick(Window *)
{
if (_networking && !_network_server) return CBF_NONE; // only server can pause the game
@@ -283,10 +283,9 @@ static CallBackFunction ToolbarPauseClick(Window *w)
/**
* Toggle fast forward mode.
*
* @param w Unused.
* @return #CBF_NONE
*/
static CallBackFunction ToolbarFastForwardClick(Window *w)
static CallBackFunction ToolbarFastForwardClick(Window *)
{
if (_networking) return CBF_NONE; // no fast forward in network game
@@ -551,10 +550,9 @@ static CallBackFunction ToolbarSubsidiesClick(Window *w)
/**
* Handle click on the entry in the Subsidies menu.
*
* @param index Unused.
* @return #CBF_NONE
*/
static CallBackFunction MenuClickSubsidies(int index)
static CallBackFunction MenuClickSubsidies(int)
{
ShowSubsidiesList();
return CBF_NONE;
@@ -985,10 +983,9 @@ static CallBackFunction ToolbarBuildWaterClick(Window *w)
/**
* Handle click on the entry in the Build Waterways menu.
*
* @param index Unused.
* @return #CBF_NONE
*/
static CallBackFunction MenuClickBuildWater(int index)
static CallBackFunction MenuClickBuildWater(int)
{
ShowBuildDocksToolbar();
return CBF_NONE;
@@ -1008,10 +1005,9 @@ static CallBackFunction ToolbarBuildAirClick(Window *w)
/**
* Handle click on the entry in the Build Air menu.
*
* @param index Unused.
* @return #CBF_NONE
*/
static CallBackFunction MenuClickBuildAir(int index)
static CallBackFunction MenuClickBuildAir(int)
{
ShowBuildAirToolbar();
return CBF_NONE;
@@ -1057,10 +1053,9 @@ static CallBackFunction ToolbarMusicClick(Window *w)
/**
* Handle click on the entry in the Music menu.
*
* @param index Unused.
* @return #CBF_NONE
*/
static CallBackFunction MenuClickMusicWindow(int index)
static CallBackFunction MenuClickMusicWindow(int)
{
ShowMusicWindow();
return CBF_NONE;
@@ -1321,7 +1316,7 @@ static CallBackFunction ToolbarScenPlaceSign(Window *w)
return SelectSignTool();
}
static CallBackFunction ToolbarBtn_NULL(Window *w)
static CallBackFunction ToolbarBtn_NULL(Window *)
{
return CBF_NONE;
}
@@ -2009,7 +2004,7 @@ struct MainToolbarWindow : Window {
DoZoomInOutWindow(ZOOM_NONE, this);
}
void FindWindowPlacementAndResize(int def_width, int def_height) override
void FindWindowPlacementAndResize([[maybe_unused]] int def_width, [[maybe_unused]] int def_height) override
{
Window::FindWindowPlacementAndResize(_toolbar_width, def_height);
}
@@ -2029,7 +2024,7 @@ struct MainToolbarWindow : Window {
this->DrawWidgets();
}
void OnClick(Point pt, int widget, int click_count) override
void OnClick([[maybe_unused]] Point pt, int widget, [[maybe_unused]] int click_count) override
{
if (_game_mode != GM_MENU && !this->IsWidgetDisabled(widget)) _toolbar_button_procs[widget](this);
}
@@ -2090,7 +2085,7 @@ struct MainToolbarWindow : Window {
return ES_HANDLED;
}
void OnPlaceObject(Point pt, TileIndex tile) override
void OnPlaceObject([[maybe_unused]] Point pt, TileIndex tile) override
{
switch (_last_started_action) {
case CBF_PLACE_SIGN:
@@ -2137,7 +2132,7 @@ struct MainToolbarWindow : Window {
* @param data Information about the changed data.
* @param gui_scope Whether the call is done from GUI scope. You may not do everything when not in GUI scope. See #InvalidateWindowData() for details.
*/
void OnInvalidateData(int data = 0, bool gui_scope = true) override
void OnInvalidateData([[maybe_unused]] int data = 0, [[maybe_unused]] bool gui_scope = true) override
{
if (!gui_scope) return;
HandleZoomMessage(this, GetMainWindow()->viewport, WID_TN_ZOOM_IN, WID_TN_ZOOM_OUT);
@@ -2349,7 +2344,7 @@ struct ScenarioEditorToolbarWindow : Window {
DoZoomInOutWindow(ZOOM_NONE, this);
}
void FindWindowPlacementAndResize(int def_width, int def_height) override
void FindWindowPlacementAndResize([[maybe_unused]] int def_width, [[maybe_unused]] int def_height) override
{
Window::FindWindowPlacementAndResize(_toolbar_width, def_height);
}
@@ -2389,7 +2384,7 @@ struct ScenarioEditorToolbarWindow : Window {
}
}
void UpdateWidgetSize(int widget, Dimension *size, const Dimension &padding, Dimension *fill, Dimension *resize) override
void UpdateWidgetSize(int widget, Dimension *size, [[maybe_unused]] const Dimension &padding, [[maybe_unused]] Dimension *fill, [[maybe_unused]] Dimension *resize) override
{
switch (widget) {
case WID_TE_SPACER:
@@ -2403,7 +2398,7 @@ struct ScenarioEditorToolbarWindow : Window {
}
}
void OnClick(Point pt, int widget, int click_count) override
void OnClick([[maybe_unused]] Point pt, int widget, [[maybe_unused]] int click_count) override
{
if (_game_mode == GM_MENU) return;
CallBackFunction cbf = _scen_toolbar_button_procs[widget](this);
@@ -2450,7 +2445,7 @@ struct ScenarioEditorToolbarWindow : Window {
return ES_HANDLED;
}
void OnPlaceObject(Point pt, TileIndex tile) override
void OnPlaceObject([[maybe_unused]] Point pt, TileIndex tile) override
{
switch (_last_started_action) {
case CBF_PLACE_SIGN:
@@ -2495,7 +2490,7 @@ struct ScenarioEditorToolbarWindow : Window {
* @param data Information about the changed data.
* @param gui_scope Whether the call is done from GUI scope. You may not do everything when not in GUI scope. See #InvalidateWindowData() for details.
*/
void OnInvalidateData(int data = 0, bool gui_scope = true) override
void OnInvalidateData([[maybe_unused]] int data = 0, [[maybe_unused]] bool gui_scope = true) override
{
if (!gui_scope) return;
HandleZoomMessage(this, GetMainWindow()->viewport, WID_TE_ZOOM_IN, WID_TE_ZOOM_OUT);