(svn r20422) -Change [FS#3947]: Resolve tracksprites on bridges always using the southern bridgehead as tile.
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@@ -346,7 +346,7 @@ struct ResolverObject {
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uint8 station_size;
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} generic;
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struct {
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TileIndex tile;
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TileIndex tile; ///< Tracktile. For track on a bridge this is the southern bridgehead.
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TileContext context; ///< Are we resolving sprites for the upper halftile, or on a bridge?
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} routes;
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struct {
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