GRF: Add railtype custom signal sprite restricted flag, and control flag

This commit is contained in:
Jonathan G Rennison
2020-09-26 11:53:44 +01:00
parent d32672a325
commit b6f583a799
8 changed files with 25 additions and 6 deletions

View File

@@ -56,7 +56,7 @@ struct RailTypeResolverObject : public ResolverObject {
};
SpriteID GetCustomRailSprite(const RailtypeInfo *rti, TileIndex tile, RailTypeSpriteGroup rtsg, TileContext context = TCX_NORMAL, uint *num_results = nullptr);
SpriteID GetCustomSignalSprite(const RailtypeInfo *rti, TileIndex tile, SignalType type, SignalVariant var, SignalState state, bool gui = false);
SpriteID GetCustomSignalSprite(const RailtypeInfo *rti, TileIndex tile, SignalType type, SignalVariant var, SignalState state, bool gui = false, bool restricted = false);
uint8 GetReverseRailTypeTranslation(RailType railtype, const GRFFile *grffile);