(svn r6814) -Codechange: For network games ci->client_playas was always p->index + 1. To

correctly handle this ci->client_playas - 1 was used all over the code making
 it pretty confusing at times. Use proper one-on-one values now. Special handling
 is only needed for user-output to not to confuse users.
This commit is contained in:
Darkvater
2006-10-17 22:16:46 +00:00
parent 04e55aeacd
commit b70e4cefb3
10 changed files with 79 additions and 83 deletions

View File

@@ -214,6 +214,7 @@ VARDEF PlayerID _current_player;
/* Player identifiers All players below MAX_PLAYERS are playable
* players, above, they are special, computer controlled players */
enum Players {
PLAYER_INACTIVE_CLIENT = 253,
PLAYER_NEW_COMPANY = 254, ///< Command 'player' in Multiplayer to create a new company
PLAYER_SPECTATOR = 255, ///< Spectator in Multiplayer or the player in the scenario editor
MAX_PLAYERS = 8,