(svn r17786) -Fix [FS#3265]: graphical glitches (matrices/scrollbars with wrong 'size') upon reiniting windows

This commit is contained in:
rubidium
2009-10-17 14:29:10 +00:00
parent 36b28dd48a
commit b72898c8a3
20 changed files with 38 additions and 49 deletions

View File

@@ -906,8 +906,8 @@ struct DepotWindow : Window {
virtual void OnResize(Point delta)
{
this->vscroll.UpdateCapacity(delta.y / (int)this->resize.step_height);
this->hscroll.UpdateCapacity(delta.x / (int)this->resize.step_width);
this->vscroll.SetCapacity(this->GetWidget<NWidgetCore>(DEPOT_WIDGET_MATRIX)->current_y / (int)this->resize.step_height);
this->hscroll.SetCapacity(this->GetWidget<NWidgetCore>(DEPOT_WIDGET_MATRIX)->current_x / (int)this->resize.step_width);
this->GetWidget<NWidgetCore>(DEPOT_WIDGET_MATRIX)->widget_data = (this->vscroll.GetCapacity() << MAT_ROW_START) +
((this->type == VEH_TRAIN ? 1 : this->hscroll.GetCapacity()) << MAT_COL_START);
}