(svn r17786) -Fix [FS#3265]: graphical glitches (matrices/scrollbars with wrong 'size') upon reiniting windows
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@@ -906,8 +906,8 @@ struct DepotWindow : Window {
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virtual void OnResize(Point delta)
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{
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this->vscroll.UpdateCapacity(delta.y / (int)this->resize.step_height);
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this->hscroll.UpdateCapacity(delta.x / (int)this->resize.step_width);
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this->vscroll.SetCapacity(this->GetWidget<NWidgetCore>(DEPOT_WIDGET_MATRIX)->current_y / (int)this->resize.step_height);
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this->hscroll.SetCapacity(this->GetWidget<NWidgetCore>(DEPOT_WIDGET_MATRIX)->current_x / (int)this->resize.step_width);
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this->GetWidget<NWidgetCore>(DEPOT_WIDGET_MATRIX)->widget_data = (this->vscroll.GetCapacity() << MAT_ROW_START) +
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((this->type == VEH_TRAIN ? 1 : this->hscroll.GetCapacity()) << MAT_COL_START);
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}
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