(svn r10143) -Add: store the filename of the grfs opened and allow easy access to the name
-Codechange: store the SpriteID in the spritecache too -Add: add a PNG loader for graphical files -Documentation: added a document to explain the PNG format
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@@ -1007,6 +1007,12 @@
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<File
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RelativePath=".\..\src\spriteloader\grf.hpp">
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</File>
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<File
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RelativePath=".\..\src\spriteloader\png.cpp">
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</File>
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<File
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RelativePath=".\..\src\spriteloader\png.hpp">
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</File>
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<File
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RelativePath=".\..\src\spriteloader\spriteloader.hpp">
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</File>
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