(svn r10143) -Add: store the filename of the grfs opened and allow easy access to the name
-Codechange: store the SpriteID in the spritecache too -Add: add a PNG loader for graphical files -Documentation: added a document to explain the PNG format
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@@ -8,6 +8,7 @@
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void FioSeekTo(uint32 pos, int mode);
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void FioSeekToFile(uint32 pos);
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uint32 FioGetPos();
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const char *FioGetFilename();
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byte FioReadByte();
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uint16 FioReadWord();
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uint32 FioReadDword();
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