Add command log flag for whether order backups changed
See also: https://github.com/OpenTTD/OpenTTD/issues/9735
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@@ -32,6 +32,7 @@
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#include "signal_func.h"
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#include "debug_settings.h"
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#include "debug_desync.h"
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#include "order_backup.h"
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#include <array>
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#include "table/strings.h"
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@@ -534,6 +535,7 @@ enum CommandLogEntryFlag : uint16 {
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CLEF_SCRIPT = 0x80, ///< command run by AI/game script
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CLEF_TWICE = 0x100, ///< command logged twice (only sending and execution)
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CLEF_RANDOM = 0x200, ///< command changed random seed
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CLEF_ORDER_BACKUP = 0x400, ///< command changed order backups
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};
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DECLARE_ENUM_AS_BIT_SET(CommandLogEntryFlag)
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@@ -597,8 +599,9 @@ static void DumpSubCommandLog(char *&buffer, const char *last, const CommandLog
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YearMonthDay ymd;
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ConvertDateToYMD(entry.date, &ymd);
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buffer += seprintf(buffer, last, " %3u | %4i-%02i-%02i, %2i, %3i | ", i, ymd.year, ymd.month + 1, ymd.day, entry.date_fract, entry.tick_skip_counter);
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buffer += seprintf(buffer, last, "%c%c%c%c%c%c%c%c%c%c | ",
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fc(CLEF_RANDOM, 'r'), fc(CLEF_TWICE, '2'), fc(CLEF_SCRIPT, 'a'), fc(CLEF_BINARY, 'b'), fc(CLEF_MY_CMD, 'm'), fc(CLEF_ONLY_SENDING, 's'),
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buffer += seprintf(buffer, last, "%c%c%c%c%c%c%c%c%c%c%c | ",
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fc(CLEF_ORDER_BACKUP, 'o'), fc(CLEF_RANDOM, 'r'), fc(CLEF_TWICE, '2'),
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fc(CLEF_SCRIPT, 'a'),fc(CLEF_BINARY, 'b'), fc(CLEF_MY_CMD, 'm'), fc(CLEF_ONLY_SENDING, 's'),
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fc(CLEF_ESTIMATE_ONLY, 'e'), fc(CLEF_TEXT, 't'), fc(CLEF_GENERATING_WORLD, 'g'), fc(CLEF_CMD_FAILED, 'f'));
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buffer += seprintf(buffer, last, " %7d x %7d, p1: 0x%08X, p2: 0x%08X, ",
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TileX(entry.tile), TileY(entry.tile), entry.p1, entry.p2);
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@@ -887,6 +890,7 @@ bool DoCommandPEx(TileIndex tile, uint32 p1, uint32 p2, uint64 p3, uint32 cmd, C
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if (!(cmd & CMD_NETWORK_COMMAND) && GetCommandFlags(cmd) & CMD_CLIENT_ID && p2 == 0) p2 = CLIENT_ID_SERVER;
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GameRandomSeedChecker random_state;
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uint order_backup_update_counter = OrderBackup::GetUpdateCounter();
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CommandCost res = DoCommandPInternal(tile, p1, p2, p3, cmd, callback, text, my_cmd, estimate_only, binary_length);
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@@ -898,6 +902,7 @@ bool DoCommandPEx(TileIndex tile, uint32 p1, uint32 p2, uint64 p3, uint32 cmd, C
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if (my_cmd) log_flags |= CLEF_MY_CMD;
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if (binary_length > 0) log_flags |= CLEF_BINARY;
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if (!random_state.Check()) log_flags |= CLEF_RANDOM;
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if (order_backup_update_counter != OrderBackup::GetUpdateCounter()) log_flags |= CLEF_ORDER_BACKUP;
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AppendCommandLogEntry(res, tile, p1, p2, p3, cmd, log_flags, text);
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if (unlikely(HasChickenBit(DCBF_DESYNC_CHECK_POST_COMMAND)) && !(GetCommandFlags(cmd) & CMD_LOG_AUX)) {
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@@ -933,6 +938,7 @@ bool DoCommandPEx(TileIndex tile, uint32 p1, uint32 p2, uint64 p3, uint32 cmd, C
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CommandCost DoCommandPScript(TileIndex tile, uint32 p1, uint32 p2, uint64 p3, uint32 cmd, CommandCallback *callback, const char *text, bool my_cmd, bool estimate_only, uint32 binary_length)
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{
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GameRandomSeedChecker random_state;
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uint order_backup_update_counter = OrderBackup::GetUpdateCounter();
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CommandCost res = DoCommandPInternal(tile, p1, p2, p3, cmd, callback, text, my_cmd, estimate_only, binary_length);
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@@ -944,6 +950,7 @@ CommandCost DoCommandPScript(TileIndex tile, uint32 p1, uint32 p2, uint64 p3, ui
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if (my_cmd) log_flags |= CLEF_MY_CMD;
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if (binary_length > 0) log_flags |= CLEF_BINARY;
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if (!random_state.Check()) log_flags |= CLEF_RANDOM;
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if (order_backup_update_counter != OrderBackup::GetUpdateCounter()) log_flags |= CLEF_ORDER_BACKUP;
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AppendCommandLogEntry(res, tile, p1, p2, p3, cmd, log_flags, text);
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if (unlikely(HasChickenBit(DCBF_DESYNC_CHECK_POST_COMMAND)) && !(GetCommandFlags(cmd) & CMD_LOG_AUX)) {
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@@ -22,6 +22,8 @@
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OrderBackupPool _order_backup_pool("BackupOrder");
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INSTANTIATE_POOL_METHODS(OrderBackup)
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uint OrderBackup::update_counter;
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/** Free everything that is allocated. */
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OrderBackup::~OrderBackup()
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{
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@@ -33,6 +35,8 @@ OrderBackup::~OrderBackup()
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delete o;
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o = next;
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}
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OrderBackup::update_counter++;
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}
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/**
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@@ -72,6 +76,8 @@ OrderBackup::OrderBackup(const Vehicle *v, uint32 user)
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this->scheduled_dispatch_max_delay = v->orders.list->GetScheduledDispatchDelay();
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}
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}
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OrderBackup::update_counter++;
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}
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/**
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@@ -58,6 +58,8 @@ private:
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/// this count to (DAY_TICK * _settings_game.economy.day_length_factor)
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int32 scheduled_dispatch_max_delay; ///< Maximum allowed delay
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static uint update_counter;
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/** Creation for savegame restoration. */
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OrderBackup() {}
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OrderBackup(const Vehicle *v, uint32 user);
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@@ -77,6 +79,8 @@ public:
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static void ClearGroup(GroupID group);
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static void ClearVehicle(const Vehicle *v);
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static void RemoveOrder(OrderType type, DestinationID destination, bool hangar);
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static uint GetUpdateCounter() { return update_counter; }
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};
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#endif /* ORDER_BACKUP_H */
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