(svn r22977) -Codechange: Rename SetCachedEngineCounts() to GroupStatistics::UpdateAfterLoad().

This commit is contained in:
frosch
2011-10-03 17:20:56 +00:00
parent b6766c2ed5
commit b78a459613
5 changed files with 44 additions and 42 deletions

View File

@@ -54,6 +54,45 @@ void GroupStatistics::Clear()
this->num_engines = CallocT<uint16>(Engine::GetPoolSize());
}
/**
* Update all caches after loading a game, changing NewGRF etc..
*/
/* static */ void GroupStatistics::UpdateAfterLoad()
{
size_t engines = Engine::GetPoolSize();
/* Set up the engine count for all companies */
Company *c;
FOR_ALL_COMPANIES(c) {
free(c->num_engines);
c->num_engines = CallocT<EngineID>(engines);
}
/* Recalculate */
Group *g;
FOR_ALL_GROUPS(g) {
g->statistics.Clear();
}
const Vehicle *v;
FOR_ALL_VEHICLES(v) {
if (!v->IsEngineCountable()) continue;
assert(v->engine_type < engines);
Company::Get(v->owner)->num_engines[v->engine_type]++;
if (v->group_id == DEFAULT_GROUP) continue;
g = Group::Get(v->group_id);
assert(v->type == g->vehicle_type);
assert(v->owner == g->owner);
g->statistics.num_engines[v->engine_type]++;
if (v->IsPrimaryVehicle()) g->statistics.num_vehicle++;
}
}
/**
* Update the num engines of a groupID. Decrease the old one and increase the new one