Merge branch 'master' into jgrpp

# Conflicts:
#	cmake/CompileFlags.cmake
#	src/aircraft_cmd.cpp
#	src/blitter/32bpp_anim.cpp
#	src/cargopacket.cpp
#	src/cheat_gui.cpp
#	src/company_cmd.cpp
#	src/company_gui.cpp
#	src/core/pool_func.hpp
#	src/date.cpp
#	src/economy.cpp
#	src/error_gui.cpp
#	src/ground_vehicle.cpp
#	src/ground_vehicle.hpp
#	src/group_gui.cpp
#	src/industry_cmd.cpp
#	src/lang/dutch.txt
#	src/lang/french.txt
#	src/lang/german.txt
#	src/linkgraph/linkgraph_gui.cpp
#	src/linkgraph/mcf.cpp
#	src/network/network_content.cpp
#	src/network/network_server.cpp
#	src/network/network_udp.cpp
#	src/newgrf_engine.cpp
#	src/newgrf_station.cpp
#	src/order_cmd.cpp
#	src/order_gui.cpp
#	src/pathfinder/follow_track.hpp
#	src/pathfinder/yapf/yapf_common.hpp
#	src/saveload/saveload.cpp
#	src/settings_gui.cpp
#	src/station_cmd.cpp
#	src/station_kdtree.h
#	src/string_func.h
#	src/table/settings.ini
#	src/tgp.cpp
#	src/timetable_cmd.cpp
#	src/timetable_gui.cpp
#	src/toolbar_gui.cpp
#	src/town_cmd.cpp
#	src/train_cmd.cpp
#	src/train_gui.cpp
#	src/tree_gui.cpp
#	src/tunnelbridge_cmd.cpp
#	src/vehicle.cpp
#	src/vehicle_gui.cpp
#	src/video/sdl2_v.cpp
#	src/video/sdl_v.cpp
#	src/video/win32_v.cpp
#	src/viewport.cpp
#	src/viewport_sprite_sorter_sse4.cpp
#	src/window.cpp
This commit is contained in:
Jonathan G Rennison
2021-02-01 17:07:34 +00:00
290 changed files with 2135 additions and 1577 deletions

View File

@@ -84,7 +84,7 @@ inline void Blitter_32bppAnim::Draw(const Blitter::BlitterParams *bp, ZoomLevel
dst = dst_end - skip_left;
dst_end = dst + width;
n = min<uint>(n - d, (uint)width);
n = std::min<uint>(n - d, (uint)width);
goto draw;
}
dst += n;
@@ -103,7 +103,7 @@ inline void Blitter_32bppAnim::Draw(const Blitter::BlitterParams *bp, ZoomLevel
if (fast_path) {
n = *src_n++;
} else {
n = min<uint>(*src_n++, (uint)(dst_end - dst));
n = std::min<uint>(*src_n++, (uint)(dst_end - dst));
}
if (src_px->a == 0) {

View File

@@ -58,7 +58,7 @@ void Blitter_32bppSSE2_Anim::PaletteAnimate(const Palette &palette)
if (unlikely(x < 8 || colour_cmp_result != 0xFFFF ||
_mm_movemask_epi8(_mm_cmpeq_epi16(_mm_srli_epi16(data, 8), brightness_cmp)) != 0xFFFF)) {
/* slow path: < 8 pixels left or unexpected brightnesses */
for (int z = min<int>(x, 8); z != 0 ; z--) {
for (int z = std::min<int>(x, 8); z != 0 ; z--) {
int value = _mm_extract_epi16(data, 0);
uint8 colour = GB(value, 0, 8);
if (colour >= PALETTE_ANIM_START) {

View File

@@ -199,9 +199,9 @@ Colour Blitter_32bppBase::ReallyAdjustBrightness(Colour colour, uint8 brightness
/* Reduce overbright strength */
ob /= 2;
return Colour(
r >= 255 ? 255 : min(r + ob * (255 - r) / 256, 255),
g >= 255 ? 255 : min(g + ob * (255 - g) / 256, 255),
b >= 255 ? 255 : min(b + ob * (255 - b) / 256, 255),
r >= 255 ? 255 : std::min(r + ob * (255 - r) / 256, 255),
g >= 255 ? 255 : std::min(g + ob * (255 - g) / 256, 255),
b >= 255 ? 255 : std::min(b + ob * (255 - b) / 256, 255),
colour.a);
}

View File

@@ -83,7 +83,7 @@ inline void Blitter_32bppOptimized::Draw(const Blitter::BlitterParams *bp, ZoomL
dst = dst_end - bp->skip_left;
dst_end = dst + bp->width;
n = min<uint>(n - d, (uint)bp->width);
n = std::min(n - d, (uint)bp->width);
goto draw;
}
dst += n;
@@ -98,7 +98,7 @@ inline void Blitter_32bppOptimized::Draw(const Blitter::BlitterParams *bp, ZoomL
dst_end += bp->width;
while (dst < dst_end) {
n = min<uint>(*src_n++, (uint)(dst_end - dst));
n = std::min<uint>(*src_n++, dst_end - dst);
if (src_px->a == 0) {
dst += n;
@@ -278,7 +278,7 @@ Sprite *Blitter_32bppOptimized::Encode(const SpriteLoader::Sprite *sprite, Alloc
zoom_max = ZOOM_LVL_NORMAL;
} else {
zoom_min = _settings_client.gui.zoom_min;
zoom_max = (ZoomLevel) min(_settings_client.gui.zoom_max, ZOOM_LVL_DRAW_SPR);
zoom_max = (ZoomLevel) std::min(_settings_client.gui.zoom_max, ZOOM_LVL_DRAW_SPR);
if (zoom_max == zoom_min) zoom_max = ZOOM_LVL_DRAW_SPR;
}
@@ -330,7 +330,7 @@ Sprite *Blitter_32bppOptimized::Encode(const SpriteLoader::Sprite *sprite, Alloc
if (src->m >= PALETTE_ANIM_START) flags &= ~SF_NO_ANIM;
/* Get brightest value */
uint8 rgb_max = max(src->r, max(src->g, src->b));
uint8 rgb_max = std::max({src->r, src->g, src->b});
/* Black pixel (8bpp or old 32bpp image), so use default value */
if (rgb_max == 0) rgb_max = DEFAULT_BRIGHTNESS;

View File

@@ -132,7 +132,7 @@ Sprite *Blitter_32bppSimple::Encode(const SpriteLoader::Sprite *sprite, Allocato
dst[i].v = 0;
} else {
/* Get brightest value */
uint8 rgb_max = max(src->r, max(src->g, src->b));
uint8 rgb_max = std::max({src->r, src->g, src->b});
/* Black pixel (8bpp or old 32bpp image), so use default value */
if (rgb_max == 0) rgb_max = DEFAULT_BRIGHTNESS;

View File

@@ -80,7 +80,7 @@ Sprite *Blitter_32bppSSE_Base::Encode(const SpriteLoader::Sprite *sprite, Alloca
if (src->m >= PALETTE_ANIM_START) has_anim = true;
/* Get brightest value (or default brightness if it's a black pixel). */
const uint8 rgb_max = max(src->r, max(src->g, src->b));
const uint8 rgb_max = std::max({src->r, src->g, src->b});
dst_mv->v = (rgb_max == 0) ? Blitter_32bppBase::DEFAULT_BRIGHTNESS : rgb_max;
/* Pre-convert the mapping channel to a RGB value. */

View File

@@ -80,7 +80,7 @@ void Blitter_8bppOptimized::Draw(Blitter::BlitterParams *bp, BlitterMode mode, Z
dst += trans;
width -= trans;
if (width <= 0 || pixels == 0) continue;
pixels = min<uint>(pixels, (uint)width);
pixels = std::min<uint>(pixels, width);
width -= pixels;
switch (mode) {
@@ -132,7 +132,7 @@ Sprite *Blitter_8bppOptimized::Encode(const SpriteLoader::Sprite *sprite, Alloca
zoom_max = ZOOM_LVL_NORMAL;
} else {
zoom_min = _settings_client.gui.zoom_min;
zoom_max = (ZoomLevel) min(_settings_client.gui.zoom_max, ZOOM_LVL_DRAW_SPR);
zoom_max = (ZoomLevel) std::min(_settings_client.gui.zoom_max, ZOOM_LVL_DRAW_SPR);
if (zoom_max == zoom_min) zoom_max = ZOOM_LVL_DRAW_SPR;
}

View File

@@ -45,7 +45,7 @@ void Blitter::DrawLineGeneric(int x, int y, int x2, int y2, int screen_width, in
return;
}
int frac_diff = width * max(dx, dy);
int frac_diff = width * std::max(dx, dy);
if (width > 1) {
/* compute frac_diff = width * sqrt(dx*dx + dy*dy)
* Start interval: