Merge branch 'master' into jgrpp

# Conflicts:
#	cmake/CompileFlags.cmake
#	src/aircraft_cmd.cpp
#	src/blitter/32bpp_anim.cpp
#	src/cargopacket.cpp
#	src/cheat_gui.cpp
#	src/company_cmd.cpp
#	src/company_gui.cpp
#	src/core/pool_func.hpp
#	src/date.cpp
#	src/economy.cpp
#	src/error_gui.cpp
#	src/ground_vehicle.cpp
#	src/ground_vehicle.hpp
#	src/group_gui.cpp
#	src/industry_cmd.cpp
#	src/lang/dutch.txt
#	src/lang/french.txt
#	src/lang/german.txt
#	src/linkgraph/linkgraph_gui.cpp
#	src/linkgraph/mcf.cpp
#	src/network/network_content.cpp
#	src/network/network_server.cpp
#	src/network/network_udp.cpp
#	src/newgrf_engine.cpp
#	src/newgrf_station.cpp
#	src/order_cmd.cpp
#	src/order_gui.cpp
#	src/pathfinder/follow_track.hpp
#	src/pathfinder/yapf/yapf_common.hpp
#	src/saveload/saveload.cpp
#	src/settings_gui.cpp
#	src/station_cmd.cpp
#	src/station_kdtree.h
#	src/string_func.h
#	src/table/settings.ini
#	src/tgp.cpp
#	src/timetable_cmd.cpp
#	src/timetable_gui.cpp
#	src/toolbar_gui.cpp
#	src/town_cmd.cpp
#	src/train_cmd.cpp
#	src/train_gui.cpp
#	src/tree_gui.cpp
#	src/tunnelbridge_cmd.cpp
#	src/vehicle.cpp
#	src/vehicle_gui.cpp
#	src/video/sdl2_v.cpp
#	src/video/sdl_v.cpp
#	src/video/win32_v.cpp
#	src/viewport.cpp
#	src/viewport_sprite_sorter_sse4.cpp
#	src/window.cpp
This commit is contained in:
Jonathan G Rennison
2021-02-01 17:07:34 +00:00
290 changed files with 2135 additions and 1577 deletions

View File

@@ -37,8 +37,6 @@ YearMonthDay _game_load_cur_date_ymd;
DateFract _game_load_date_fract;
uint8 _game_load_tick_skip_counter;
int32 _old_ending_year_slv_105; ///< Old ending year for savegames before SLV_105
/**
* Set the date.
* @param date New date
@@ -215,11 +213,13 @@ static void OnNewYear()
if (_cur_date_ymd.year == _settings_client.gui.semaphore_build_before) ResetSignalVariant();
/* check if we reached end of the game (end of ending year) */
if (_cur_date_ymd.year == _settings_game.game_creation.ending_year + 1) {
/* check if we reached end of the game (end of ending year); 0 = never */
if (_cur_date_ymd.year == _settings_game.game_creation.ending_year + 1 && _settings_game.game_creation.ending_year != 0) {
ShowEndGameChart();
}
/* check if we reached the maximum year, decrement dates by a year */
} else if (_cur_date_ymd.year == MAX_YEAR + 1) {
if (_cur_date_ymd.year == MAX_YEAR + 1) {
int days_this_year;
_cur_date_ymd.year--;