Merge branch 'master' into jgrpp
# Conflicts: # cmake/CompileFlags.cmake # src/aircraft_cmd.cpp # src/blitter/32bpp_anim.cpp # src/cargopacket.cpp # src/cheat_gui.cpp # src/company_cmd.cpp # src/company_gui.cpp # src/core/pool_func.hpp # src/date.cpp # src/economy.cpp # src/error_gui.cpp # src/ground_vehicle.cpp # src/ground_vehicle.hpp # src/group_gui.cpp # src/industry_cmd.cpp # src/lang/dutch.txt # src/lang/french.txt # src/lang/german.txt # src/linkgraph/linkgraph_gui.cpp # src/linkgraph/mcf.cpp # src/network/network_content.cpp # src/network/network_server.cpp # src/network/network_udp.cpp # src/newgrf_engine.cpp # src/newgrf_station.cpp # src/order_cmd.cpp # src/order_gui.cpp # src/pathfinder/follow_track.hpp # src/pathfinder/yapf/yapf_common.hpp # src/saveload/saveload.cpp # src/settings_gui.cpp # src/station_cmd.cpp # src/station_kdtree.h # src/string_func.h # src/table/settings.ini # src/tgp.cpp # src/timetable_cmd.cpp # src/timetable_gui.cpp # src/toolbar_gui.cpp # src/town_cmd.cpp # src/train_cmd.cpp # src/train_gui.cpp # src/tree_gui.cpp # src/tunnelbridge_cmd.cpp # src/vehicle.cpp # src/vehicle_gui.cpp # src/video/sdl2_v.cpp # src/video/sdl_v.cpp # src/video/win32_v.cpp # src/viewport.cpp # src/viewport_sprite_sorter_sse4.cpp # src/window.cpp
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@@ -196,12 +196,12 @@ static void InitBlocksizeForVehicles(VehicleType type, EngineImageType image_typ
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switch (image_type) {
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case EIT_IN_DEPOT:
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_base_block_sizes_depot[type].height = max<uint>(ScaleGUITrad(GetVehicleHeight(type)), max_height);
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_base_block_sizes_depot[type].height = std::max<uint>(ScaleGUITrad(GetVehicleHeight(type)), max_height);
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_base_block_sizes_depot[type].extend_left = Clamp(max_extend_left, min_extend, max_extend);
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_base_block_sizes_depot[type].extend_right = Clamp(max_extend_right, min_extend, max_extend);
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break;
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case EIT_PURCHASE:
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_base_block_sizes_purchase[type].height = max<uint>(ScaleGUITrad(GetVehicleHeight(type)), max_height);
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_base_block_sizes_purchase[type].height = std::max<uint>(ScaleGUITrad(GetVehicleHeight(type)), max_height);
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_base_block_sizes_purchase[type].extend_left = Clamp(max_extend_left, min_extend, max_extend);
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_base_block_sizes_purchase[type].extend_right = Clamp(max_extend_right, min_extend, max_extend);
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break;
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@@ -397,7 +397,7 @@ struct DepotWindow : Window {
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uint16 rows_in_display = wid->current_y / wid->resize_y;
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uint16 num = this->vscroll->GetPosition() * this->num_columns;
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int maxval = min((uint)this->vehicle_list.size(), num + (rows_in_display * this->num_columns));
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uint maxval = static_cast<uint>(std::min<size_t>(this->vehicle_list.size(), num + (rows_in_display * this->num_columns)));
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int y;
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for (y = r.top + 1; num < maxval; y += this->resize.step_height) { // Draw the rows
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for (byte i = 0; i < this->num_columns && num < maxval; i++, num++) {
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@@ -412,7 +412,7 @@ struct DepotWindow : Window {
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}
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}
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maxval = min((uint)this->vehicle_list.size() + (uint)this->wagon_list.size(), (this->vscroll->GetPosition() * this->num_columns) + (rows_in_display * this->num_columns));
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maxval = static_cast<uint>(std::min<size_t>(this->vehicle_list.size() + this->wagon_list.size(), (this->vscroll->GetPosition() * this->num_columns) + (rows_in_display * this->num_columns)));
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/* Draw the train wagons without an engine in front. */
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for (; num < maxval; num++, y += this->resize.step_height) {
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@@ -670,15 +670,15 @@ struct DepotWindow : Window {
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this->flag_height = UnScaleGUI(spr->height);
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if (this->type == VEH_TRAIN || this->type == VEH_ROAD) {
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min_height = max<uint>(unumber.height + WD_MATRIX_TOP, UnScaleGUI(spr->height));
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min_height = std::max<uint>(unumber.height + WD_MATRIX_TOP, UnScaleGUI(spr->height));
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this->header_width = unumber.width + this->flag_width + WD_FRAMERECT_LEFT;
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} else {
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min_height = unumber.height + UnScaleGUI(spr->height) + WD_MATRIX_TOP + WD_PAR_VSEP_NORMAL + WD_MATRIX_BOTTOM;
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this->header_width = max<uint>(unumber.width, this->flag_width) + WD_FRAMERECT_RIGHT;
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this->header_width = std::max<uint>(unumber.width, this->flag_width) + WD_FRAMERECT_RIGHT;
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}
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int base_width = this->count_width + this->header_width;
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resize->height = max<uint>(GetVehicleImageCellSize(this->type, EIT_IN_DEPOT).height, min_height);
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resize->height = std::max<uint>(GetVehicleImageCellSize(this->type, EIT_IN_DEPOT).height, min_height);
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if (this->type == VEH_TRAIN) {
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resize->width = 1;
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size->width = base_width + 2 * ScaleGUITrad(29); // about 2 parts
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@@ -730,7 +730,7 @@ struct DepotWindow : Window {
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for (const Train *v = Train::From(this->vehicle_list[num]); v != nullptr; v = v->Next()) {
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width += v->GetDisplayImageWidth();
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}
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max_width = max(max_width, width);
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max_width = std::max(max_width, width);
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}
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/* Always have 1 empty row, so people can change the setting of the train */
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this->vscroll->SetCount((uint)this->vehicle_list.size() + (uint)this->wagon_list.size() + 1);
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