Merge branch 'master' into jgrpp

# Conflicts:
#	cmake/CompileFlags.cmake
#	src/aircraft_cmd.cpp
#	src/blitter/32bpp_anim.cpp
#	src/cargopacket.cpp
#	src/cheat_gui.cpp
#	src/company_cmd.cpp
#	src/company_gui.cpp
#	src/core/pool_func.hpp
#	src/date.cpp
#	src/economy.cpp
#	src/error_gui.cpp
#	src/ground_vehicle.cpp
#	src/ground_vehicle.hpp
#	src/group_gui.cpp
#	src/industry_cmd.cpp
#	src/lang/dutch.txt
#	src/lang/french.txt
#	src/lang/german.txt
#	src/linkgraph/linkgraph_gui.cpp
#	src/linkgraph/mcf.cpp
#	src/network/network_content.cpp
#	src/network/network_server.cpp
#	src/network/network_udp.cpp
#	src/newgrf_engine.cpp
#	src/newgrf_station.cpp
#	src/order_cmd.cpp
#	src/order_gui.cpp
#	src/pathfinder/follow_track.hpp
#	src/pathfinder/yapf/yapf_common.hpp
#	src/saveload/saveload.cpp
#	src/settings_gui.cpp
#	src/station_cmd.cpp
#	src/station_kdtree.h
#	src/string_func.h
#	src/table/settings.ini
#	src/tgp.cpp
#	src/timetable_cmd.cpp
#	src/timetable_gui.cpp
#	src/toolbar_gui.cpp
#	src/town_cmd.cpp
#	src/train_cmd.cpp
#	src/train_gui.cpp
#	src/tree_gui.cpp
#	src/tunnelbridge_cmd.cpp
#	src/vehicle.cpp
#	src/vehicle_gui.cpp
#	src/video/sdl2_v.cpp
#	src/video/sdl_v.cpp
#	src/video/win32_v.cpp
#	src/viewport.cpp
#	src/viewport_sprite_sorter_sse4.cpp
#	src/window.cpp
This commit is contained in:
Jonathan G Rennison
2021-02-01 17:07:34 +00:00
290 changed files with 2135 additions and 1577 deletions

View File

@@ -534,7 +534,7 @@ static bool TransportIndustryGoods(TileIndex tile)
bool moved_cargo = false;
for (uint j = 0; j < lengthof(i->produced_cargo_waiting); j++) {
uint cw = min(i->produced_cargo_waiting[j], 255);
uint cw = std::min<uint>(i->produced_cargo_waiting[j], 255u);
if (cw > indspec->minimal_cargo && i->produced_cargo[j] != CT_INVALID) {
i->produced_cargo_waiting[j] -= cw;
@@ -1076,7 +1076,7 @@ static void PlantFarmField(TileIndex tile, IndustryID industry)
uint size_x = GB(r, 0, 8);
uint size_y = GB(r, 8, 8);
TileArea ta(tile - TileDiffXY(min(TileX(tile), size_x / 2), min(TileY(tile), size_y / 2)), size_x, size_y);
TileArea ta(tile - TileDiffXY(std::min(TileX(tile), size_x / 2), std::min(TileY(tile), size_y / 2)), size_x, size_y);
ta.ClampToMap();
if (ta.w == 0 || ta.h == 0) return;
@@ -1165,7 +1165,7 @@ static void ChopLumberMillTrees(Industry *i)
TileIndex tile = i->location.tile;
if (CircularTileSearch(&tile, 40, SearchLumberMillTrees, nullptr)) { // 40x40 tiles to search.
i->produced_cargo_waiting[0] = min(0xffff, i->produced_cargo_waiting[0] + 45); // Found a tree, add according value to waiting cargo.
i->produced_cargo_waiting[0] = std::min(0xffff, i->produced_cargo_waiting[0] + 45); // Found a tree, add according value to waiting cargo.
}
}
@@ -1176,7 +1176,7 @@ static void ProduceIndustryGoodsFromRate(Industry *i, bool scale)
if (amount != 0 && scale) {
amount = ScaleQuantity(amount, _settings_game.economy.industry_cargo_scale_factor);
}
i->produced_cargo_waiting[j] = min(0xffff, i->produced_cargo_waiting[j] + amount);
i->produced_cargo_waiting[j] = std::min<uint>(0xffff, i->produced_cargo_waiting[j] + amount);
}
}
@@ -1815,7 +1815,7 @@ static void DoCreateNewIndustry(Industry *i, TileIndex tile, IndustryType type,
/* Randomize inital production if non-original economy is used and there are no production related callbacks. */
if (!indspec->UsesOriginalEconomy()) {
for (size_t ci = 0; ci < lengthof(i->production_rate); ci++) {
i->production_rate[ci] = min((RandomRange(256) + 128) * i->production_rate[ci] >> 8, 255);
i->production_rate[ci] = std::min((RandomRange(256) + 128) * i->production_rate[ci] >> 8, 255u);
}
}
@@ -2281,7 +2281,7 @@ static uint GetNumberOfIndustries()
assert(lengthof(numof_industry_table) == ID_END);
uint difficulty = (_game_mode != GM_EDITOR) ? _settings_game.difficulty.industry_density : (uint)ID_VERY_LOW;
return min(IndustryPool::MAX_SIZE, ScaleByMapSize(numof_industry_table[difficulty]));
return std::min<uint>(IndustryPool::MAX_SIZE, ScaleByMapSize(numof_industry_table[difficulty]));
}
/**
@@ -2357,7 +2357,7 @@ void IndustryBuildData::MonthlyLoop()
/* To prevent running out of unused industries for the player to connect,
* add a fraction of new industries each month, but only if the manager can keep up. */
uint max_behind = 1 + min(99u, ScaleByMapSize(3)); // At most 2 industries for small maps, and 100 at the biggest map (about 6 months industry build attempts).
uint max_behind = 1 + std::min(99u, ScaleByMapSize(3)); // At most 2 industries for small maps, and 100 at the biggest map (about 6 months industry build attempts).
if (GetCurrentTotalNumberOfIndustries() + max_behind >= (this->wanted_inds >> 16)) {
this->wanted_inds += ScaleByMapSize(NEWINDS_PER_MONTH);
}
@@ -2425,7 +2425,7 @@ static void UpdateIndustryStatistics(Industry *i)
byte pct = 0;
if (i->this_month_production[j] != 0) {
i->last_prod_year = _cur_year;
pct = min(i->this_month_transported[j] * 256 / i->this_month_production[j], 255);
pct = std::min(i->this_month_transported[j] * 256 / i->this_month_production[j], 255);
}
i->last_month_pct_transported[j] = pct;
@@ -2449,7 +2449,7 @@ void Industry::RecomputeProductionMultipliers()
/* Rates are rounded up, so e.g. oilrig always produces some passengers */
for (size_t i = 0; i < lengthof(this->production_rate); i++) {
this->production_rate[i] = min(CeilDiv(indspec->production_rate[i] * this->prod_level, PRODLEVEL_DEFAULT), 0xFF);
this->production_rate[i] = std::min(CeilDiv(indspec->production_rate[i] * this->prod_level, PRODLEVEL_DEFAULT), 0xFFu);
}
}
@@ -2582,10 +2582,10 @@ void IndustryBuildData::TryBuildNewIndustry()
const Industry *ind = PlaceIndustry(it, IACT_RANDOMCREATION, false);
if (ind == nullptr) {
this->builddata[it].wait_count = this->builddata[it].max_wait + 1; // Compensate for decrementing below.
this->builddata[it].max_wait = min(1000, this->builddata[it].max_wait + 2);
this->builddata[it].max_wait = std::min(1000, this->builddata[it].max_wait + 2);
} else {
AdvertiseIndustryOpening(ind);
this->builddata[it].max_wait = max(this->builddata[it].max_wait / 2, 1); // Reduce waiting time of the industry type.
this->builddata[it].max_wait = std::max(this->builddata[it].max_wait / 2, 1); // Reduce waiting time of the industry type.
}
}
@@ -2822,7 +2822,7 @@ static void ChangeIndustryProduction(Industry *i, bool monthly)
/* 4.5% chance for 3-23% (or 1 unit for very low productions) production change,
* determined by mult value. If mult = 1 prod. increases, else (-1) it decreases. */
if (Chance16I(1, 22, r >> 16)) {
new_prod += mult * (max(((RandomRange(50) + 10) * old_prod) >> 8, 1U));
new_prod += mult * (std::max(((RandomRange(50) + 10) * old_prod) >> 8, 1U));
}
/* Prevent production to overflow or Oil Rig passengers to be over-"produced" */
@@ -2867,7 +2867,7 @@ static void ChangeIndustryProduction(Industry *i, bool monthly)
/* Increase if needed */
while (mul-- != 0 && i->prod_level < PRODLEVEL_MAXIMUM) {
i->prod_level = min(i->prod_level * 2, PRODLEVEL_MAXIMUM);
i->prod_level = std::min<int>(i->prod_level * 2, PRODLEVEL_MAXIMUM);
recalculate_multipliers = true;
if (str == STR_NULL) str = indspec->production_up_text;
}
@@ -2878,7 +2878,7 @@ static void ChangeIndustryProduction(Industry *i, bool monthly)
closeit = true;
break;
} else {
i->prod_level = max(i->prod_level / 2, (int)PRODLEVEL_MINIMUM); // typecast to int required to please MSVC
i->prod_level = std::max<int>(i->prod_level / 2, PRODLEVEL_MINIMUM);
recalculate_multipliers = true;
if (str == STR_NULL) str = indspec->production_down_text;
}
@@ -2970,7 +2970,7 @@ void IndustryDailyLoop()
uint perc = 3; // Between 3% and 9% chance of creating a new industry.
if ((_industry_builder.wanted_inds >> 16) > GetCurrentTotalNumberOfIndustries()) {
perc = min(9u, perc + (_industry_builder.wanted_inds >> 16) - GetCurrentTotalNumberOfIndustries());
perc = std::min(9u, perc + (_industry_builder.wanted_inds >> 16) - GetCurrentTotalNumberOfIndustries());
}
for (uint16 j = 0; j < change_loop; j++) {
if (Chance16(perc, 100)) {