Merge branch 'master' into jgrpp

# Conflicts:
#	cmake/CompileFlags.cmake
#	src/aircraft_cmd.cpp
#	src/blitter/32bpp_anim.cpp
#	src/cargopacket.cpp
#	src/cheat_gui.cpp
#	src/company_cmd.cpp
#	src/company_gui.cpp
#	src/core/pool_func.hpp
#	src/date.cpp
#	src/economy.cpp
#	src/error_gui.cpp
#	src/ground_vehicle.cpp
#	src/ground_vehicle.hpp
#	src/group_gui.cpp
#	src/industry_cmd.cpp
#	src/lang/dutch.txt
#	src/lang/french.txt
#	src/lang/german.txt
#	src/linkgraph/linkgraph_gui.cpp
#	src/linkgraph/mcf.cpp
#	src/network/network_content.cpp
#	src/network/network_server.cpp
#	src/network/network_udp.cpp
#	src/newgrf_engine.cpp
#	src/newgrf_station.cpp
#	src/order_cmd.cpp
#	src/order_gui.cpp
#	src/pathfinder/follow_track.hpp
#	src/pathfinder/yapf/yapf_common.hpp
#	src/saveload/saveload.cpp
#	src/settings_gui.cpp
#	src/station_cmd.cpp
#	src/station_kdtree.h
#	src/string_func.h
#	src/table/settings.ini
#	src/tgp.cpp
#	src/timetable_cmd.cpp
#	src/timetable_gui.cpp
#	src/toolbar_gui.cpp
#	src/town_cmd.cpp
#	src/train_cmd.cpp
#	src/train_gui.cpp
#	src/tree_gui.cpp
#	src/tunnelbridge_cmd.cpp
#	src/vehicle.cpp
#	src/vehicle_gui.cpp
#	src/video/sdl2_v.cpp
#	src/video/sdl_v.cpp
#	src/video/win32_v.cpp
#	src/viewport.cpp
#	src/viewport_sprite_sorter_sse4.cpp
#	src/window.cpp
This commit is contained in:
Jonathan G Rennison
2021-02-01 17:07:34 +00:00
290 changed files with 2135 additions and 1577 deletions

View File

@@ -189,7 +189,7 @@ static uint32 GetClosestObject(TileIndex tile, ObjectType type, const Object *cu
for (const Object *o : Object::Iterate()) {
if (o->type != type || o == current) continue;
best_dist = min(best_dist, DistanceManhattan(tile, o->location.tile));
best_dist = std::min(best_dist, DistanceManhattan(tile, o->location.tile));
}
return best_dist;
@@ -226,7 +226,7 @@ static uint32 GetCountAndDistanceOfClosestInstance(byte local_id, uint32 grfid,
/* If the object type is invalid, there is none and the closest is far away. */
if (idx >= NUM_OBJECTS) return 0 | 0xFFFF;
return Object::GetTypeCount(idx) << 16 | min(GetClosestObject(tile, idx, current), 0xFFFF);
return Object::GetTypeCount(idx) << 16 | std::min(GetClosestObject(tile, idx, current), 0xFFFFu);
}
/** Used by the resolver to get values for feature 0F deterministic spritegroups. */
@@ -301,10 +301,10 @@ static uint32 GetCountAndDistanceOfClosestInstance(byte local_id, uint32 grfid,
case 0x44: return GetTileOwner(this->tile);
/* Get town zone and Manhattan distance of closest town */
case 0x45: return GetTownRadiusGroup(t, this->tile) << 16 | min(DistanceManhattan(this->tile, t->xy), 0xFFFF);
case 0x45: return GetTownRadiusGroup(t, this->tile) << 16 | std::min(DistanceManhattan(this->tile, t->xy), 0xFFFFu);
/* Get square of Euclidian distance of closes town */
case 0x46: return GetTownRadiusGroup(t, this->tile) << 16 | min(DistanceSquare(this->tile, t->xy), 0xFFFF);
case 0x46: return GetTownRadiusGroup(t, this->tile) << 16 | std::min(DistanceSquare(this->tile, t->xy), 0xFFFFu);
/* Object colour */
case 0x47: return this->obj->colour;