Merge branch 'master' into jgrpp

# Conflicts:
#	cmake/CompileFlags.cmake
#	src/aircraft_cmd.cpp
#	src/blitter/32bpp_anim.cpp
#	src/cargopacket.cpp
#	src/cheat_gui.cpp
#	src/company_cmd.cpp
#	src/company_gui.cpp
#	src/core/pool_func.hpp
#	src/date.cpp
#	src/economy.cpp
#	src/error_gui.cpp
#	src/ground_vehicle.cpp
#	src/ground_vehicle.hpp
#	src/group_gui.cpp
#	src/industry_cmd.cpp
#	src/lang/dutch.txt
#	src/lang/french.txt
#	src/lang/german.txt
#	src/linkgraph/linkgraph_gui.cpp
#	src/linkgraph/mcf.cpp
#	src/network/network_content.cpp
#	src/network/network_server.cpp
#	src/network/network_udp.cpp
#	src/newgrf_engine.cpp
#	src/newgrf_station.cpp
#	src/order_cmd.cpp
#	src/order_gui.cpp
#	src/pathfinder/follow_track.hpp
#	src/pathfinder/yapf/yapf_common.hpp
#	src/saveload/saveload.cpp
#	src/settings_gui.cpp
#	src/station_cmd.cpp
#	src/station_kdtree.h
#	src/string_func.h
#	src/table/settings.ini
#	src/tgp.cpp
#	src/timetable_cmd.cpp
#	src/timetable_gui.cpp
#	src/toolbar_gui.cpp
#	src/town_cmd.cpp
#	src/train_cmd.cpp
#	src/train_gui.cpp
#	src/tree_gui.cpp
#	src/tunnelbridge_cmd.cpp
#	src/vehicle.cpp
#	src/vehicle_gui.cpp
#	src/video/sdl2_v.cpp
#	src/video/sdl_v.cpp
#	src/video/win32_v.cpp
#	src/viewport.cpp
#	src/viewport_sprite_sorter_sse4.cpp
#	src/window.cpp
This commit is contained in:
Jonathan G Rennison
2021-02-01 17:07:34 +00:00
290 changed files with 2135 additions and 1577 deletions

View File

@@ -3301,7 +3301,7 @@ static void DrawTile_Track(TileInfo *ti, DrawTileProcParams params)
_drawtile_track_palette = COMPANY_SPRITE_COLOUR(GetTileOwner(ti->tile));
if (IsPlainRail(ti->tile)) {
if (!IsBridgeAbove(ti->tile) && params.min_visible_height > max<int>(SIGNAL_DIRTY_TOP, (TILE_HEIGHT + BB_HEIGHT_UNDER_BRIDGE) * ZOOM_LVL_BASE) && !_signal_sprite_oversized) return;
if (!IsBridgeAbove(ti->tile) && params.min_visible_height > std::max<int>(SIGNAL_DIRTY_TOP, (TILE_HEIGHT + BB_HEIGHT_UNDER_BRIDGE) * ZOOM_LVL_BASE) && !_signal_sprite_oversized) return;
TrackBits rails = GetTrackBits(ti->tile);
@@ -3796,7 +3796,7 @@ static void GetTileDesc_Track(TileIndex tile, TileDesc *td)
td->str = STR_LAI_RAIL_DESCRIPTION_TRAIN_DEPOT;
if (_settings_game.vehicle.train_acceleration_model != AM_ORIGINAL) {
if (td->rail_speed > 0) {
td->rail_speed = min(td->rail_speed, 61);
td->rail_speed = std::min<uint16>(td->rail_speed, 61);
} else {
td->rail_speed = 61;
}