Merge branch 'master' into jgrpp

# Conflicts:
#	cmake/CompileFlags.cmake
#	src/aircraft_cmd.cpp
#	src/blitter/32bpp_anim.cpp
#	src/cargopacket.cpp
#	src/cheat_gui.cpp
#	src/company_cmd.cpp
#	src/company_gui.cpp
#	src/core/pool_func.hpp
#	src/date.cpp
#	src/economy.cpp
#	src/error_gui.cpp
#	src/ground_vehicle.cpp
#	src/ground_vehicle.hpp
#	src/group_gui.cpp
#	src/industry_cmd.cpp
#	src/lang/dutch.txt
#	src/lang/french.txt
#	src/lang/german.txt
#	src/linkgraph/linkgraph_gui.cpp
#	src/linkgraph/mcf.cpp
#	src/network/network_content.cpp
#	src/network/network_server.cpp
#	src/network/network_udp.cpp
#	src/newgrf_engine.cpp
#	src/newgrf_station.cpp
#	src/order_cmd.cpp
#	src/order_gui.cpp
#	src/pathfinder/follow_track.hpp
#	src/pathfinder/yapf/yapf_common.hpp
#	src/saveload/saveload.cpp
#	src/settings_gui.cpp
#	src/station_cmd.cpp
#	src/station_kdtree.h
#	src/string_func.h
#	src/table/settings.ini
#	src/tgp.cpp
#	src/timetable_cmd.cpp
#	src/timetable_gui.cpp
#	src/toolbar_gui.cpp
#	src/town_cmd.cpp
#	src/train_cmd.cpp
#	src/train_gui.cpp
#	src/tree_gui.cpp
#	src/tunnelbridge_cmd.cpp
#	src/vehicle.cpp
#	src/vehicle_gui.cpp
#	src/video/sdl2_v.cpp
#	src/video/sdl_v.cpp
#	src/video/win32_v.cpp
#	src/viewport.cpp
#	src/viewport_sprite_sorter_sse4.cpp
#	src/window.cpp
This commit is contained in:
Jonathan G Rennison
2021-02-01 17:07:34 +00:00
290 changed files with 2135 additions and 1577 deletions

View File

@@ -669,8 +669,8 @@ bool AfterLoadGame()
int dx = TileX(t) - TileX(st->train_station.tile);
int dy = TileY(t) - TileY(st->train_station.tile);
assert(dx >= 0 && dy >= 0);
st->train_station.w = max<uint>(st->train_station.w, dx + 1);
st->train_station.h = max<uint>(st->train_station.h, dy + 1);
st->train_station.w = std::max<uint>(st->train_station.w, dx + 1);
st->train_station.h = std::max<uint>(st->train_station.h, dy + 1);
}
}
@@ -843,12 +843,7 @@ bool AfterLoadGame()
_settings_game.linkgraph.distribution_default = DT_MANUAL;
}
if (IsSavegameVersionBefore(SLV_105)) {
extern int32 _old_ending_year_slv_105; // in date.cpp
_settings_game.game_creation.ending_year = _old_ending_year_slv_105 - 1;
} else if (IsSavegameVersionBefore(SLV_ENDING_YEAR)) {
/* Ending year was a GUI setting before SLV_105, was removed in revision 683b65ee1 (svn r14755). */
/* This also converts scenarios, both when loading them into the editor, and when starting a new game. */
if (IsSavegameVersionBefore(SLV_ENDING_YEAR)) {
_settings_game.game_creation.ending_year = DEF_END_YEAR;
}
@@ -2745,7 +2740,7 @@ bool AfterLoadGame()
uint per_proc = _me[t].m7;
_me[t].m7 = GB(_me[t].m6, 2, 6) | (GB(_m[t].m3, 5, 1) << 6);
SB(_m[t].m3, 5, 1, 0);
SB(_me[t].m6, 2, 6, min(per_proc, 63));
SB(_me[t].m6, 2, 6, std::min(per_proc, 63U));
}
break;
@@ -3001,7 +2996,7 @@ bool AfterLoadGame()
_settings_game.pf.reverse_at_signals = IsSavegameVersionBefore(SLV_100) || (_settings_game.pf.wait_oneway_signal != 255 && _settings_game.pf.wait_twoway_signal != 255 && _settings_game.pf.wait_for_pbs_path != 255);
for (Train *t : Train::Iterate()) {
_settings_game.vehicle.max_train_length = max<uint8>(_settings_game.vehicle.max_train_length, CeilDiv(t->gcache.cached_total_length, TILE_SIZE));
_settings_game.vehicle.max_train_length = std::max<uint8>(_settings_game.vehicle.max_train_length, CeilDiv(t->gcache.cached_total_length, TILE_SIZE));
}
}
@@ -3127,7 +3122,7 @@ bool AfterLoadGame()
* Set it to the reliability of the front engine or the maximum, whichever is lower. */
const Engine *e = Engine::Get(v->engine_type);
v->reliability_spd_dec = e->reliability_spd_dec;
v->reliability = min(v->First()->reliability, e->reliability);
v->reliability = std::min(v->First()->reliability, e->reliability);
}
}
}
@@ -3158,7 +3153,7 @@ bool AfterLoadGame()
switch(v->type) {
case VEH_AIRCRAFT:
if (v->breakdown_type == BREAKDOWN_AIRCRAFT_SPEED && v->breakdown_severity == 0) {
v->breakdown_severity = max(1, min(v->vcache.cached_max_speed >> 4, 255));
v->breakdown_severity = std::max(1, std::min(v->vcache.cached_max_speed >> 4, 255));
}
break;