Merge branch 'master' into jgrpp

# Conflicts:
#	cmake/CompileFlags.cmake
#	src/aircraft_cmd.cpp
#	src/blitter/32bpp_anim.cpp
#	src/cargopacket.cpp
#	src/cheat_gui.cpp
#	src/company_cmd.cpp
#	src/company_gui.cpp
#	src/core/pool_func.hpp
#	src/date.cpp
#	src/economy.cpp
#	src/error_gui.cpp
#	src/ground_vehicle.cpp
#	src/ground_vehicle.hpp
#	src/group_gui.cpp
#	src/industry_cmd.cpp
#	src/lang/dutch.txt
#	src/lang/french.txt
#	src/lang/german.txt
#	src/linkgraph/linkgraph_gui.cpp
#	src/linkgraph/mcf.cpp
#	src/network/network_content.cpp
#	src/network/network_server.cpp
#	src/network/network_udp.cpp
#	src/newgrf_engine.cpp
#	src/newgrf_station.cpp
#	src/order_cmd.cpp
#	src/order_gui.cpp
#	src/pathfinder/follow_track.hpp
#	src/pathfinder/yapf/yapf_common.hpp
#	src/saveload/saveload.cpp
#	src/settings_gui.cpp
#	src/station_cmd.cpp
#	src/station_kdtree.h
#	src/string_func.h
#	src/table/settings.ini
#	src/tgp.cpp
#	src/timetable_cmd.cpp
#	src/timetable_gui.cpp
#	src/toolbar_gui.cpp
#	src/town_cmd.cpp
#	src/train_cmd.cpp
#	src/train_gui.cpp
#	src/tree_gui.cpp
#	src/tunnelbridge_cmd.cpp
#	src/vehicle.cpp
#	src/vehicle_gui.cpp
#	src/video/sdl2_v.cpp
#	src/video/sdl_v.cpp
#	src/video/win32_v.cpp
#	src/viewport.cpp
#	src/viewport_sprite_sorter_sse4.cpp
#	src/window.cpp
This commit is contained in:
Jonathan G Rennison
2021-02-01 17:07:34 +00:00
290 changed files with 2135 additions and 1577 deletions

View File

@@ -194,7 +194,7 @@ static bool MakeBMPImage(const char *name, ScreenshotCallback *callb, void *user
/* Start at the bottom, since bitmaps are stored bottom up */
do {
uint n = min(h, maxlines);
uint n = std::min(h, maxlines);
h -= n;
/* Render the pixels */
@@ -393,7 +393,7 @@ static bool MakePNGImage(const char *name, ScreenshotCallback *callb, void *user
y = 0;
do {
/* determine # lines to write */
n = min(h - y, maxlines);
n = std::min(h - y, maxlines);
/* render the pixels into the buffer */
callb(userdata, buff, y, w, n);
@@ -500,7 +500,7 @@ static bool MakePCXImage(const char *name, ScreenshotCallback *callb, void *user
y = 0;
do {
/* determine # lines to write */
uint n = min(h - y, maxlines);
uint n = std::min(h - y, maxlines);
uint i;
/* render the pixels into the buffer */
@@ -658,7 +658,7 @@ static void LargeWorldCallback(void *userdata, void *buf, uint y, uint pitch, ui
/* Render viewport in blocks of 1600 pixels width */
left = 0;
while (vp->width - left != 0) {
wx = min(vp->width - left, 1600);
wx = std::min(vp->width - left, 1600);
left += wx;
ViewportDoDraw(vp,