Merge branch 'master' into jgrpp

# Conflicts:
#	cmake/CompileFlags.cmake
#	src/aircraft_cmd.cpp
#	src/blitter/32bpp_anim.cpp
#	src/cargopacket.cpp
#	src/cheat_gui.cpp
#	src/company_cmd.cpp
#	src/company_gui.cpp
#	src/core/pool_func.hpp
#	src/date.cpp
#	src/economy.cpp
#	src/error_gui.cpp
#	src/ground_vehicle.cpp
#	src/ground_vehicle.hpp
#	src/group_gui.cpp
#	src/industry_cmd.cpp
#	src/lang/dutch.txt
#	src/lang/french.txt
#	src/lang/german.txt
#	src/linkgraph/linkgraph_gui.cpp
#	src/linkgraph/mcf.cpp
#	src/network/network_content.cpp
#	src/network/network_server.cpp
#	src/network/network_udp.cpp
#	src/newgrf_engine.cpp
#	src/newgrf_station.cpp
#	src/order_cmd.cpp
#	src/order_gui.cpp
#	src/pathfinder/follow_track.hpp
#	src/pathfinder/yapf/yapf_common.hpp
#	src/saveload/saveload.cpp
#	src/settings_gui.cpp
#	src/station_cmd.cpp
#	src/station_kdtree.h
#	src/string_func.h
#	src/table/settings.ini
#	src/tgp.cpp
#	src/timetable_cmd.cpp
#	src/timetable_gui.cpp
#	src/toolbar_gui.cpp
#	src/town_cmd.cpp
#	src/train_cmd.cpp
#	src/train_gui.cpp
#	src/tree_gui.cpp
#	src/tunnelbridge_cmd.cpp
#	src/vehicle.cpp
#	src/vehicle_gui.cpp
#	src/video/sdl2_v.cpp
#	src/video/sdl_v.cpp
#	src/video/win32_v.cpp
#	src/viewport.cpp
#	src/viewport_sprite_sorter_sse4.cpp
#	src/window.cpp
This commit is contained in:
Jonathan G Rennison
2021-02-01 17:07:34 +00:00
290 changed files with 2135 additions and 1577 deletions

View File

@@ -352,8 +352,8 @@ static bool PadSprites(SpriteLoader::Sprite *sprite, unsigned int sprite_avail)
int min_yoffs = INT32_MAX;
for (ZoomLevel zoom = ZOOM_LVL_BEGIN; zoom != ZOOM_LVL_END; zoom++) {
if (HasBit(sprite_avail, zoom)) {
min_xoffs = min(min_xoffs, ScaleByZoom(sprite[zoom].x_offs, zoom));
min_yoffs = min(min_yoffs, ScaleByZoom(sprite[zoom].y_offs, zoom));
min_xoffs = std::min(min_xoffs, ScaleByZoom(sprite[zoom].x_offs, zoom));
min_yoffs = std::min(min_yoffs, ScaleByZoom(sprite[zoom].y_offs, zoom));
}
}
@@ -362,8 +362,8 @@ static bool PadSprites(SpriteLoader::Sprite *sprite, unsigned int sprite_avail)
int max_height = INT32_MIN;
for (ZoomLevel zoom = ZOOM_LVL_BEGIN; zoom != ZOOM_LVL_END; zoom++) {
if (HasBit(sprite_avail, zoom)) {
max_width = max(max_width, ScaleByZoom(sprite[zoom].width + sprite[zoom].x_offs - UnScaleByZoom(min_xoffs, zoom), zoom));
max_height = max(max_height, ScaleByZoom(sprite[zoom].height + sprite[zoom].y_offs - UnScaleByZoom(min_yoffs, zoom), zoom));
max_width = std::max(max_width, ScaleByZoom(sprite[zoom].width + sprite[zoom].x_offs - UnScaleByZoom(min_xoffs, zoom), zoom));
max_height = std::max(max_height, ScaleByZoom(sprite[zoom].height + sprite[zoom].y_offs - UnScaleByZoom(min_yoffs, zoom), zoom));
}
}
@@ -372,10 +372,10 @@ static bool PadSprites(SpriteLoader::Sprite *sprite, unsigned int sprite_avail)
if (HasBit(sprite_avail, zoom)) {
/* Scaling the sprite dimensions in the blitter is done with rounding up,
* so a negative padding here is not an error. */
int pad_left = max(0, sprite[zoom].x_offs - UnScaleByZoom(min_xoffs, zoom));
int pad_top = max(0, sprite[zoom].y_offs - UnScaleByZoom(min_yoffs, zoom));
int pad_right = max(0, UnScaleByZoom(max_width, zoom) - sprite[zoom].width - pad_left);
int pad_bottom = max(0, UnScaleByZoom(max_height, zoom) - sprite[zoom].height - pad_top);
int pad_left = std::max(0, sprite[zoom].x_offs - UnScaleByZoom(min_xoffs, zoom));
int pad_top = std::max(0, sprite[zoom].y_offs - UnScaleByZoom(min_yoffs, zoom));
int pad_right = std::max(0, UnScaleByZoom(max_width, zoom) - sprite[zoom].width - pad_left);
int pad_bottom = std::max(0, UnScaleByZoom(max_height, zoom) - sprite[zoom].height - pad_top);
if (pad_left > 0 || pad_right > 0 || pad_top > 0 || pad_bottom > 0) {
if (!PadSingleSprite(&sprite[zoom], zoom, pad_left, pad_top, pad_right, pad_bottom)) return false;
@@ -428,10 +428,10 @@ static void *ReadRecolourSprite(uint16 file_slot, uint num)
* GRFs which are the same as 257 byte recolour sprites, but with the last
* 240 bytes zeroed. */
static const uint RECOLOUR_SPRITE_SIZE = 257;
byte *dest = (byte *)AllocSprite(max(RECOLOUR_SPRITE_SIZE, num));
byte *dest = (byte *)AllocSprite(std::max(RECOLOUR_SPRITE_SIZE, num));
if (_palette_remap_grf[file_slot]) {
byte *dest_tmp = AllocaM(byte, max(RECOLOUR_SPRITE_SIZE, num));
byte *dest_tmp = AllocaM(byte, std::max(RECOLOUR_SPRITE_SIZE, num));
/* Only a few recolour sprites are less than 257 bytes */
if (num < RECOLOUR_SPRITE_SIZE) memset(dest_tmp, 0, RECOLOUR_SPRITE_SIZE);