(svn r1222) Currency cleanup. Changed some currency symbols according to forum suggestions (thx ChrisCF) and rearranged the currencies alphabetically (except for the major ones).
This commit is contained in:
18
ttd.c
18
ttd.c
@@ -1185,6 +1185,19 @@ void UpdateExclusiveRights()
|
||||
*/
|
||||
}
|
||||
|
||||
byte covert_currency[] = {
|
||||
0, 1, 12, 8, 3,
|
||||
10, 14, 19, 4, 5,
|
||||
9, 11, 13, 6, 17,
|
||||
16, 22, 21, 7, 15,
|
||||
18, 2, 20, };
|
||||
|
||||
// since savegame version 4.2 the currencies are arranged differently
|
||||
void UpdateCurrencies()
|
||||
{
|
||||
_opt.currency = covert_currency[_opt.currency];
|
||||
}
|
||||
|
||||
extern void UpdateOldAircraft();
|
||||
|
||||
bool AfterLoadGame(uint version)
|
||||
@@ -1202,6 +1215,11 @@ bool AfterLoadGame(uint version)
|
||||
UpdateExclusiveRights();
|
||||
}
|
||||
|
||||
// from version 4.2 of the savegame, currencies are in a different order
|
||||
if (version <= 0x401) {
|
||||
UpdateCurrencies();
|
||||
}
|
||||
|
||||
// convert road side to my format.
|
||||
if (_opt.road_side) _opt.road_side = 1;
|
||||
|
||||
|
||||
Reference in New Issue
Block a user