(svn r23316) -Feature: Add ability to zoom in to 2x and 4x level.

This commit is contained in:
peter1138
2011-11-24 12:38:48 +00:00
parent 9e0e4bf639
commit b84174fd4d
29 changed files with 331 additions and 128 deletions

View File

@@ -88,8 +88,9 @@ static const int DRAW_STRING_BUFFER = 2048;
void RedrawScreenRect(int left, int top, int right, int bottom);
void GfxScroll(int left, int top, int width, int height, int xo, int yo);
Dimension GetSpriteSize(SpriteID sprid, Point *offset = NULL);
void DrawSprite(SpriteID img, PaletteID pal, int x, int y, const SubSprite *sub = NULL);
Dimension GetSpriteSize(SpriteID sprid, Point *offset = NULL, ZoomLevel zoom = ZOOM_LVL_GUI);
void DrawSpriteViewport(SpriteID img, PaletteID pal, int x, int y, const SubSprite *sub = NULL);
void DrawSprite(SpriteID img, PaletteID pal, int x, int y, const SubSprite *sub = NULL, ZoomLevel zoom = ZOOM_LVL_GUI);
/** How to align the to-be drawn text. */
enum StringAlignment {