(svn r23316) -Feature: Add ability to zoom in to 2x and 4x level.
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@@ -88,8 +88,9 @@ static const int DRAW_STRING_BUFFER = 2048;
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void RedrawScreenRect(int left, int top, int right, int bottom);
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void GfxScroll(int left, int top, int width, int height, int xo, int yo);
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Dimension GetSpriteSize(SpriteID sprid, Point *offset = NULL);
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void DrawSprite(SpriteID img, PaletteID pal, int x, int y, const SubSprite *sub = NULL);
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Dimension GetSpriteSize(SpriteID sprid, Point *offset = NULL, ZoomLevel zoom = ZOOM_LVL_GUI);
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void DrawSpriteViewport(SpriteID img, PaletteID pal, int x, int y, const SubSprite *sub = NULL);
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void DrawSprite(SpriteID img, PaletteID pal, int x, int y, const SubSprite *sub = NULL, ZoomLevel zoom = ZOOM_LVL_GUI);
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/** How to align the to-be drawn text. */
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enum StringAlignment {
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