(svn r23316) -Feature: Add ability to zoom in to 2x and 4x level.
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@@ -725,7 +725,7 @@ struct SpriteAlignerWindow : Window {
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spr->y_offs + (spr->height + height) / 2 - 1,
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};
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DrawSprite(this->current_sprite, PAL_NONE, x, y, &subspr);
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DrawSprite(this->current_sprite, PAL_NONE, x, y, &subspr, ZOOM_LVL_NORMAL);
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break;
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}
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