(svn r23316) -Feature: Add ability to zoom in to 2x and 4x level.

This commit is contained in:
peter1138
2011-11-24 12:38:48 +00:00
parent 9e0e4bf639
commit b84174fd4d
29 changed files with 331 additions and 128 deletions

View File

@@ -33,6 +33,7 @@
#include "engine_base.h"
#include "company_base.h"
#include "tunnelbridge_map.h"
#include "zoom_func.h"
#include "table/strings.h"
@@ -81,7 +82,7 @@ void DrawShipEngine(int left, int right, int preferred_x, int y, EngineID engine
{
SpriteID sprite = GetShipIcon(engine, image_type);
const Sprite *real_sprite = GetSprite(sprite, ST_NORMAL);
preferred_x = Clamp(preferred_x, left - real_sprite->x_offs, right - real_sprite->width - real_sprite->x_offs);
preferred_x = Clamp(preferred_x, left - UnScaleByZoom(real_sprite->x_offs, ZOOM_LVL_GUI), right - UnScaleByZoom(real_sprite->width, ZOOM_LVL_GUI) - UnScaleByZoom(real_sprite->x_offs, ZOOM_LVL_GUI));
DrawSprite(sprite, pal, preferred_x, y);
}
@@ -95,8 +96,8 @@ void GetShipSpriteSize(EngineID engine, uint &width, uint &height, EngineImageTy
{
const Sprite *spr = GetSprite(GetShipIcon(engine, image_type), ST_NORMAL);
width = spr->width;
height = spr->height;
width = UnScaleByZoom(spr->width, ZOOM_LVL_GUI);
height = UnScaleByZoom(spr->height, ZOOM_LVL_GUI);
}
SpriteID Ship::GetImage(Direction direction, EngineImageType image_type) const