(svn r20192) -Cleanup: bye bye variables.h, bye bye VARDEF... you won't be missed :)
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@@ -19,7 +19,6 @@
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#include "../stdafx.h"
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#include "../openttd.h"
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#include "../gfx_func.h"
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#include "../variables.h"
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#include "../rev.h"
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#include "../blitter/factory.hpp"
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#include "../network/network.h"
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@@ -26,7 +26,6 @@
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#include "../../openttd.h"
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#include "../../debug.h"
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#include "../../variables.h"
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#include "../../core/geometry_type.hpp"
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#include "cocoa_v.h"
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#include "../../blitter/factory.hpp"
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@@ -26,7 +26,6 @@
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#include "../../openttd.h"
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#include "../../debug.h"
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#include "../../os/macosx/splash.h"
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#include "../../variables.h"
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#include "../../settings_type.h"
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#include "../../core/geometry_type.hpp"
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#include "cocoa_v.h"
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@@ -17,7 +17,6 @@
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#include "../network/network.h"
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#include "../network/network_internal.h"
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#include "../console_func.h"
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#include "../variables.h"
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#include "../genworld.h"
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#include "../fileio_type.h"
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#include "../fios.h"
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@@ -15,7 +15,6 @@
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#include "../openttd.h"
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#include "../gfx_func.h"
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#include "../sdl.h"
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#include "../variables.h"
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#include "../rev.h"
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#include "../blitter/factory.hpp"
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#include "../network/network.h"
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@@ -12,7 +12,6 @@
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#include "../stdafx.h"
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#include "../openttd.h"
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#include "../gfx_func.h"
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#include "../variables.h"
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#include "../os/windows/win32.h"
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#include "../rev.h"
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#include "../blitter/factory.hpp"
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