(svn r942) -Merged branch/network back into the trunk
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36
Makefile
36
Makefile
@@ -69,7 +69,7 @@
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#
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# Paths:
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# INSTALL: If not set, the game uses the directory of the binary to
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# store everything (lang, data, gm, save and openttd.cfg), this is the `old' behaviour.
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# store everything (lang, data, gm, save and openttd.cfg), this is the `old' behaviour.
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# In this case, none of the following paths are used, you also should _not_
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# use `make install', but copy the required stuff yourself (or just play out
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# of you source directory, which should work fine).
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@@ -83,7 +83,7 @@
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# PREFIX: Normally /usr/local
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# BINARY_DIR: The location of the binary, normally games. (Will be prefixed
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# with $PREFIX)
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# DATA_DIR: The location of the data (lang, data and gm), normally
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# DATA_DIR: The location of the data (lang, data and gm), normally
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# share/games/openttd. (Will be prefixed with $PREFIX)
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# PERSONAL_DIR: The directory where openttd.cfg and the save folder will be
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# stored. You cannot use ~ here, define USE_HOMEDIR for that.
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@@ -157,7 +157,7 @@ endif
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# this is used if there aren't any makefile.config
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ifndef CONFIG_INCLUDED
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# sets network on by default if there aren't any config file
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ENABLE_NETWORK:=1
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ENABLE_NETWORK:=1
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# paths for make install
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# disabled as they would break it for some (many?) people if they were default
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@@ -287,6 +287,7 @@ BASECFLAGS += -g
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else
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ifdef PROFILE
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BASECFLAGS += -pg
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LDFLAGS += -pg
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else
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# Release mode
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ifndef MORPHOS
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@@ -457,9 +458,11 @@ CDEFS += -DMIDI_ARG=\"$(MIDI_ARG)\"
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endif
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endif
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# Experimental
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ifdef WITH_NETWORK
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CDEFS += -DENABLE_NETWORK
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ifdef QNX
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LIBS += -lsocket
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endif
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ifdef UNIX
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ifndef OSX
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ifndef MORPHOS
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@@ -516,18 +519,21 @@ endif
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C_SOURCES = \
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ai.c ai_build.c ai_new.c ai_pathfinder.c ai_shared.c aircraft_cmd.c \
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aircraft_gui.c airport.c airport_gui.c aystar.c bridge_gui.c \
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clear_cmd.c command.c console.c console_cmds.c disaster_cmd.c dock_gui.c dummy_land.c economy.c \
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callback_table.c clear_cmd.c command.c console.c console_cmds.c \
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dedicated.c disaster_cmd.c dock_gui.c dummy_land.c economy.c \
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engine.c engine_gui.c fileio.c gfx.c graph_gui.c newgrf.c \
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industry_cmd.c industry_gui.c intro_gui.c landscape.c main_gui.c \
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minilzo.c misc.c misc_cmd.c misc_gui.c music_gui.c namegen.c network.c \
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network_gui.c news_gui.c oldloader.c order_cmd.c order_gui.c \
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pathfind.c player_gui.c players.c queue.c rail_cmd.c rail_gui.c rev.c \
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road_cmd.c road_gui.c roadveh_cmd.c roadveh_gui.c saveload.c \
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screenshot.c settings.c settings_gui.c ship_cmd.c ship_gui.c \
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smallmap_gui.c sound.c sprite.c spritecache.c station_cmd.c station_gui.c \
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strings.c subsidy_gui.c terraform_gui.c texteff.c town_cmd.c \
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town_gui.c train_cmd.c train_gui.c tree_cmd.c ttd.c tunnelbridge_cmd.c \
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unmovable_cmd.c vehicle.c vehicle_gui.c viewport.c water_cmd.c widget.c window.c
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network_client.c network_data.c network_gamelist.c network_gui.c \
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network_server.c network_udp.c news_gui.c oldloader.c order_cmd.c \
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order_gui.c pathfind.c player_gui.c players.c queue.c rail_cmd.c \
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rail_gui.c rev.c road_cmd.c road_gui.c roadveh_cmd.c roadveh_gui.c \
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saveload.c screenshot.c settings.c settings_gui.c ship_cmd.c \
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ship_gui.c smallmap_gui.c sound.c sprite.c spritecache.c station_cmd.c \
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station_gui.c strings.c subsidy_gui.c terraform_gui.c texteff.c \
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town_cmd.c town_gui.c train_cmd.c train_gui.c tree_cmd.c ttd.c \
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tunnelbridge_cmd.c unmovable_cmd.c vehicle.c vehicle_gui.c viewport.c \
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water_cmd.c widget.c window.c
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CXX_SOURCES =
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ifdef WITH_SDL
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@@ -670,8 +676,8 @@ ifeq ($(INSTALL),)
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is set correctly up - run \"make upgradeconf\")
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endif
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ifeq ($(PREFIX), )
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$(error no prefix set - check makefile.config)
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ifeq ($(PREFIX), )
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$(error no prefix set - check makefile.config)
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endif
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# We compare against the non prefixed version here, so we won't install
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# if only the prefix has been set
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